Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 9333957888828540977 2 Zeia the Grave Robber (level 1, 0/11 (14) HPs) Began as a Revenant Necromancer on May 11, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (65 turns). Zeia the Grave Robber (Revenant Necromancer) Turns: 65, Time: 00:00:46 HP: 0/11 (14) AC: 2 Str: 11 XL: 1 Next: 33% MP: 2/3 EV: 11 Int: 14 God: Gold: 14 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: heavily drained A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions c - a potion of magic h - a potion of curing {unknown} Skills: + Level 1.9 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History Aim: a jackal (lightly wounded, chance to affect: 63%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The endoplasm quivers. The jackal barely misses you. The jackal pauses to sniff the ground. The jackal bites you but does no damage. x2 The jackal bites you. A jackal comes into view. The jackal barely misses you. Your soul wisp barely misses the jackal. The jackal barks! You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. x2 The jackal misses you. Your soul wisp touches the jackal. You hit the jackal. The jackal is severely wounded. The jackal misses you. x2; The jackal closely misses you. x2 The jackal barely misses you. The jackal misses you. The jackal barely misses you. Your soul wisp touches the jackal. The jackal dies! You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal closely misses you. Your soul wisp closely misses the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. x2 Your soul wisp touches the kobold but does no damage. The jackal bites you. You die... ♣...ß..ß...........ß. ♣............<....... ♣...ß..ß...........ß. ♣♣..................÷ ♣...÷÷.............. ♣..ß..ß...........ß. ♣................... ############.####### ......h@hh........ ##...*Kh#......##. ###.####K#......# ....hh.hJ........[. .##.####.#.......#. #.###....... ... ...#... ##.## .###... ... .# You could see an endoplasm, 5 jackals, 2 kobolds and a friendly soul wisp (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeia the Revenant Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 65 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, hangedman_decor_points, minivault_5 Action || total ---------------------------++------- Melee: Dagger || 18 Cast: Soul Splinter || 1 Use: Potion || 2 Armour: Robe || 23 Dodge: Dodged || 47