ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-760-gc38aae387d Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 3285613388077248842, deterministic pregen: 1 Command line: /usr/games/crawl-git-c38aae387d -name Zeld -rc /dgldir/rcfiles/crawl-git/Zeld.rc -macro /dgldir/rcfiles/crawl-git/Zeld.macro -morgue /dgldir/morgue/Zeld/ -sprint -webtiles-socket /crawl-master/webserver/sockets/Zeld:2021-03-24.14:41:32.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-git-c38aae387d(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55b592aac96f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c38aae387d(_Z13do_crash_dumpv+0x431) [0x55b592ab41f1]: do_crash_dump() /usr/games/crawl-git-c38aae387d(_Z20crash_signal_handleri+0x1fa) [0x55b592aacdfa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fa13b483210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7fa13b64424b]: /usr/games/crawl-git-c38aae387d(+0x40491d) [0x55b592ab391d]: /usr/games/crawl-git-c38aae387d(+0x404c46) [0x55b592ab3c46]: /usr/games/crawl-git-c38aae387d(_Z15get_species_def12species_type+0x82) [0x55b592f3db62]: get_species_def(species_type) /usr/games/crawl-git-c38aae387d(_Z12species_nameB5cxx1112species_type17species_name_type+0x31) [0x55b592f3e191]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-c38aae387d(+0x556a3a) [0x55b592c05a3a]: /usr/games/crawl-git-c38aae387d(_ZN15scorefile_entry16init_with_fieldsEv+0x486) [0x55b592c089c6]: scorefile_entry::init_with_fields() /usr/games/crawl-git-c38aae387d(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xae) [0x55b592c0e4de]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-c38aae387d(+0x55f607) [0x55b592c0e607]: /usr/games/crawl-git-c38aae387d(_Z18hiscores_new_entryRK15scorefile_entry+0x31c) [0x55b592c10f6c]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-c38aae387d(_Z8end_gameR15scorefile_entry+0x9b9) [0x55b592b6c509]: end_game(scorefile_entry&) /usr/games/crawl-git-c38aae387d(_Z4ouchi16kill_method_typejPKcbS1_+0x2abd) [0x55b592e85ecd]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-c38aae387d(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x59) [0x55b592eb2ec9]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-c38aae387d(_ZN6attack14inflict_damageEi9beam_typeb+0x133) [0x55b592a51483]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-c38aae387d(_ZN6attack18apply_damage_brandEPKc+0x1a9) [0x55b592a55789]: attack::apply_damage_brand(char const*) /usr/games/crawl-git-c38aae387d(_ZN12melee_attack16handle_phase_hitEv+0xc8) [0x55b592d63a58]: melee_attack::handle_phase_hit() /usr/games/crawl-git-c38aae387d(_ZN12melee_attack6attackEv+0x535) [0x55b592d67685]: melee_attack::attack() /usr/games/crawl-git-c38aae387d(_Z11fight_meleeP5actorS0_Pbb+0x771) [0x55b592b81851]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-c38aae387d(_Z19handle_monster_moveP7monster+0x233f) [0x55b592d8fc7f]: handle_monster_move(monster*) /usr/games/crawl-git-c38aae387d(_Z15handle_monstersb+0xb12) [0x55b592d90f12]: handle_monsters(bool) /usr/games/crawl-git-c38aae387d(_Z12world_reactsv+0xf4) [0x55b5930c71e4]: world_reacts() /usr/games/crawl-git-c38aae387d(+0xa1a0f4) [0x55b5930c90f4]: /usr/games/crawl-git-c38aae387d(+0xa1aacd) [0x55b5930c9acd]: /usr/games/crawl-git-c38aae387d(main+0x1a5) [0x55b592a0bc95]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fa13b4640b3]: /usr/games/crawl-git-c38aae387d(_start+0x2e) [0x55b592a0c7ae]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c38aae387d/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c38aae387d/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c38aae387d/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #159, type 0 at (67, 1): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Zeld the Naga Transmuter. Press ? for a list of commands and other information. Welcome back, Zeld the Naga Transmuter. Press ? for a list of commands and other information. Welcome back, Zeld the Naga Transmuter. Press ? for a list of commands and other information. Welcome back, Zeld the Naga Transmuter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Welcome back, Zeld the Naga Transmuter. Press ? for a list of commands and other information. You open the door. A frilled lizard, 2 ball pythons, a jackal and an endoplasm come into view. The frilled lizard hisses angrily. The endoplasm quivers. The ball python hisses angrily. The endoplasm jiggles. The jackal barks! Casting: Beastly Appendage (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The frilled lizard misses you. You miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard but do no damage. You headbutt the frilled lizard. You kill the frilled lizard! You hit the ball python. Your headbutt misses the ball python. The ball python is heavily wounded. Your transformation is almost over. The ball python barely misses you. The ball python bites you. You hit the ball python but do no damage. The ball python is heavily wounded. The ball python bites you. You closely miss the ball python. The ball python is heavily wounded. The ball python completely misses you. You closely miss the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. You punch the ball python! You kill the ball python! You barely miss the ball python. The ball python closely misses you. You hit the ball python. The ball python is severely wounded. The ball python closely misses you. The ball python bites you. You closely miss the ball python. The ball python is severely wounded. The endoplasm jiggles. The ball python bites you. You closely miss the ball python. The ball python is severely wounded. Your horns disappear. The ball python barely misses you. You barely miss the ball python. The ball python is severely wounded. The ball python bites you. You hit the ball python but do no damage. The ball python is severely wounded. The ball python closely misses you. You hit the ball python but do no damage. The ball python is severely wounded. The ball python barely misses you. You closely miss the ball python. The ball python is severely wounded. The ball python barely misses you. You hit the ball python. You kill the ball python! The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. You hit the jackal. You kill the jackal! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! Your Dodging skill increases to level 2! You are too injured to fight recklessly! You are too injured to fight recklessly! There is an open door to the Dungeon here. Things that are here: a jackal corpse; a ball python corpse; a frilled lizard corpse You start resting. You start resting. HP restored. You start waiting. Done waiting. You start waiting. You start waiting. You start waiting. You start waiting. Done waiting. As you open the door, it creaks loudly! A jelly, a gnoll, a phantom, a skeleton and a dart slug come into view. The gnoll shouts! The jelly quivers. The jelly barely misses you. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The jelly closely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jelly hits you but does no damage. You punch the jelly! Your hands burn! The jelly is heavily wounded. You hit the jelly. Your hands burn! You headbutt the jelly. You kill the jelly! Your Unarmed Combat skill gained 2 levels and is now at level 5! Your Spellcasting skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your skin feels tougher. You punch the gnoll! The gnoll is severely wounded. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. You punch the gnoll! You kill the gnoll! Your Stealth skill increases to level 1! Your Transmutations skill increases to level 3! You closely miss the phantom. You headbutt the phantom. The phantom is lightly damaged. You punch the phantom! The phantom is heavily damaged. Your transformation is almost over. The phantom barely misses you. You closely miss the phantom. The phantom is heavily damaged. The phantom barely misses you. You punch the phantom! The phantom is almost destroyed. You barely miss the phantom. Your headbutt misses the phantom. The phantom is almost destroyed. The phantom barely misses you. You hit the phantom. You destroy the phantom! Your Dodging skill increases to level 3! Your Unarmed Combat skill gained 2 levels and is now at level 7! You have reached level 4! You feel agile. You have reached level 5! The dart slug bites you. There is an open door, spattered with blood here. Things that are here: a +0 whip; a gnoll corpse You punch the dart slug! You kill the dart slug! You punch the adder skeleton! You headbutt the adder skeleton. You destroy the adder skeleton! Your Transmutations skill increases to level 4! No target in view! No target in view! You see here a dart slug corpse. No target in view! You start resting. You feel a strong urge to attack something. You start resting. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. Your horns disappear. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. Magic restored. You start resting. HP restored. You start waiting. You start waiting. Done waiting. You start waiting. Done waiting. Memorise Wereblood, consuming 2 spell levels and leaving 8? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is quite dangerous to cast! Memorise Spider Form, consuming 3 spell levels and leaving 5? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. This spell is potentially lethal to cast! Memorise Blade Hands, consuming 5 spell levels and leaving 0? Okay, then. This spell is extremely dangerous to cast! Memorise Ice Form, consuming 4 spell levels and leaving 1? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. You open the door. Found six altars. Found a hazy altar of Hepliaklqana. There is an open door to the Temple here. Found a viscous altar of Jiyva. There is a roughly hewn altar of Beogh here. Found an ancient bone altar of Kikubaaqudgha. There is a snail-covered altar of Cheibriados here. Found a corrupted altar of Lugonu. There is a shadowy altar of Dithmenos here. Found a burning altar of Makhleb. There is a white marble altar of Elyvilon here. Found a sparkling altar of Nemelex Xobeh. There is a blossoming altar of Fedhas here. Found an iron altar of Okawaru. There is an opulent altar of Gozag here. Found a stormy altar of Qazlal. There is a hazy altar of Hepliaklqana here. There is an opulent altar of Gozag here. You coil in front of the altar of Gozag. Unknown command. Press < or > to pray at altars. You coil in front of the altar of Gozag. Gozag welcomes you! Gozag waives the service fee. There is a hazy altar of Hepliaklqana here. Found a sacrificial altar of Ru. There is a viscous altar of Jiyva here. Found a shimmering blue altar of Sif Muna. There is an ancient bone altar of Kikubaaqudgha here. Found a bloodstained altar of Trog. There is a corrupted altar of Lugonu here. Found a hide-covered altar of Uskayaw. There is a burning altar of Makhleb here. Found a radiant altar of Vehumet. There is a sparkling altar of Nemelex Xobeh here. Found an ornate altar of the Wu Jian Council. There is an iron altar of Okawaru here. Found a shimmering altar of Xom. There is a stormy altar of Qazlal here. Found a basalt altar of Yredelemnul. There is a sacrificial altar of Ru here. Found a glowing silver altar of Zin. There is a shimmering blue altar of Sif Muna here. Found a glowing golden altar of the Shining One. There is a bloodstained altar of Trog here. There is a hide-covered altar of Uskayaw here. Okay, then. There is a radiant altar of Vehumet here. There is an ornate altar of the Wu Jian Council here. There is a shimmering altar of Xom here. There is a basalt altar of Yredelemnul here. There is a glowing silver altar of Zin here. There is a glowing golden altar of the Shining One here. You open the door. Found four items. Found a +1 chain mail. There is an open door here. Found a +3 ring of intelligence. f - 4 potions of magic (gained 2); b - a potion of invisibility d - 3 potions of heal wounds (gained 2); c - 5 potions of curing (gained 4) Found a +2 ring of protection. g - 2 scrolls of amnesia; h - 2 scrolls of blinking (gained 1) i - a wand of acid (10) Items here: )))))). Okay, then. You see here a +0 cloak. j - a +0 cloak You see here a +0 cloak. You see here a +1 chain mail. k - a +3 ring of intelligence l - a +2 ring of protection You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. Okay, then. You feel clever. k - a +3 ring of intelligence (right hand) l - a +2 ring of protection (left hand) Okay, then. Okay, then. Okay, then. You open the door. A hornet, an orc warrior, a centaur, 2 wraiths and a howler monkey come into view. The orc warrior is wielding a +0 vorpal dire flail. The centaur shouts! The orc warrior shouts! The howler monkey hoots and howls with incredible vigour! The hornet buzzes angrily. You hear a shout! Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (22% risk of failure)! Continue anyway? Okay, then. Casting: Spider Form (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Spider Form (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (58% risk of failure)! Continue anyway? You miscast Ice Form. You are very lightly contaminated with residual magic. Frost covers your body! The wraith hits you. Casting: Ice Form (extremely dangerous; 58% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (58% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. Your +0 cloak melds into your body. Your +0 robe melds into your body. The wraith hits you! The wraith drains your vigour! You feel yourself slow down. You feel much better. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. You feel much better. The wraith hits you. x2; The wraith drains your vigour! You feel as though you will be slow longer. You barely miss the wraith. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. You hit the wraith. You freeze the wraith. The wraith is lightly damaged. The wraith closely misses you. You punch the wraith! You freeze the wraith. The wraith is heavily damaged. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. You barely miss the wraith. The wraith is heavily damaged. The wraith hits you! The wraith barely misses you. You hit the wraith. You freeze the wraith. The wraith is almost destroyed. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. Your magical contamination has completely faded away. You barely miss the wraith. The wraith is almost destroyed. The wraith hits you but does no damage. You hit the wraith. You freeze the wraith. You destroy the wraith! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. Your Fighting skill gained 2 levels and is now at level 3! Your Spellcasting skill gained 2 levels and is now at level 5! Your Transmutations skill increases to level 5! Your Ice Magic skill gained 3 levels and is now at level 3! Your Poison Magic skill gained 4 levels and is now at level 4! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 13, Int 13, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your skin feels tougher. You feel much better. The centaur shoots an arrow. The arrow hits you! The howler monkey becomes distracted by the nearby gold, dreaming of imaginary riches. The centaur becomes distracted by the nearby gold, dreaming of imaginary riches. Unknown command. There is an open door to the Dungeon here. You see here 54 gold pieces. The centaur shouts! The howler monkey howls! You punch the centaur! You freeze the centaur. The centaur is no longer distracted by gold. The centaur is heavily wounded. The centaur unwields a +0 shortbow. The centaur hits you but does no damage. The centaur closely misses you. The centaur barely misses you. The centaur kicks you but does no damage. You punch the centaur! You freeze the centaur. You kill the centaur! Your Fighting skill increases to level 4! Your Ice Magic skill increases to level 4! Your Poison Magic skill increases to level 5! Unknown command. You punch the orc warrior! You freeze the orc warrior. The orc warrior is severely wounded. The howler monkey is no longer distracted by gold. The orc warrior closely misses you. You hit the orc warrior but do no damage. The orc warrior is severely wounded. The orc warrior hits you with a +0 vorpal dire flail! * * * LOW HITPOINT WARNING * * * You barely miss the orc warrior. The orc warrior is severely wounded. The orc warrior hits you with a +0 vorpal dire flail. * * * LOW HITPOINT WARNING * * * x2 The orc warrior hits you with a +0 vorpal dire flail! * * * LOW HITPOINT WARNING * * * >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-760-gc38aae387d) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Zeld] Species: Naga Job: Transmuter HP: 0/68; mods: 0/0 MP: 4/14; mod: 0 Stats: 14 (14) 16 (16) 12 (12) Position: (67, 52), god: Gozag (20), turn_is_over: 1, banished: 0 Standing on/in/over feature: open door Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 20 | 4 | 582 | 82/250 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 3 | 533 | 109/283 Stealth | X | 0 | 0 | 1 | 41 | 20/42 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 7 | 1689 | 289/400 Spellcasting | X | 2 | 20 | 5 | 1083 | 192/357 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Transmutations | X | 2 | 20 | 5 | 1030 | 280/300 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 2 | 20 | 4 | 506 | 6/250 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 2 | 20 | 5 | 506 | 61/179 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #3: 441 #33: 121 #126: 16 Attributes: #27: 501 #49: 1971 #59: 1 Mutations: see invisible: 1 (innate) deformed body: 1 (innate) poison resistance: 1 (innate) slowness: 2 (innate) spit poison: 1 (innate) naga tail: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #9: +0 cloak (melded) eq slot #6, inv slot #0: +0 robe (melded) eq slot #7, inv slot #11: +2 ring of protection eq slot #8, inv slot #10: +3 ring of intelligence }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: $ ▓.▓ $ ▓)▓ $ ▓.▓ ▓.▓ $ ▓[▓ ▓[▓ $ ▓.▓ $ ▓.▓ $ $ ▓Y▓ ▓o▓ $ ▓y▓ $ ▓W▓ $ $ ▓h▓ $ ▓.▓ $ ▓.▓ ▓+▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (11, 44): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 1 at (11, 44): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Hell & Pan }}}} Lua marker 2 at (11, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 3 at (15, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 4 at (15, 6): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Tomb }}}} Lua marker 5 at (15, 19): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 6 at (15, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 7 at (15, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 8 at (15, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 9 at (15, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Abyss }}}} Lua marker 10 at (15, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 11 at (18, 16): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 12 at (18, 17): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 13 at (18, 18): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 14 at (18, 19): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 15 at (18, 20): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 16 at (18, 21): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 17 at (18, 22): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 18 at (18, 23): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 19 at (18, 24): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 20 at (18, 25): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 21 at (18, 26): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 22 at (18, 27): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 23 at (19, 4): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 24 at (19, 4): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crypt }}}} Lua marker 25 at (19, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 26 at (19, 16): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Forest }}}} Lua marker 27 at (19, 28): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 28 at (19, 28): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Elven Halls }}}} Lua marker 29 at (19, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 30 at (19, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Slime Pits }}}} Lua marker 31 at (19, 63): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 32 at (20, 16): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 33 at (20, 17): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 34 at (20, 18): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 35 at (20, 19): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 36 at (20, 20): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 37 at (20, 21): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 38 at (20, 22): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 39 at (20, 23): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 40 at (20, 24): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 41 at (20, 25): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 42 at (20, 26): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 43 at (20, 27): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 44 at (23, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 45 at (23, 10): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Zot:5 }}}} Lua marker 46 at (23, 21): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 47 at (23, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 48 at (23, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 49 at (23, 51): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 50 at (23, 66): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 51 at (23, 66): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the ~*~Extended Endgame~*~ }}}} Lua marker 52 at (27, 4): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 53 at (27, 4): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to D:27 }}}} Lua marker 54 at (27, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 55 at (27, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 56 at (27, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Realm of Zot }}}} Lua marker 57 at (27, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 58 at (27, 44): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 59 at (27, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 60 at (27, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 61 at (31, 8): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 62 at (31, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 63 at (35, 11): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 64 at (35, 11): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Vaults:5 }}}} Lua marker 65 at (35, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 66 at (35, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 67 at (35, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 68 at (38, 50): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 69 at (38, 51): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 70 at (38, 52): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 71 at (38, 53): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 72 at (38, 54): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 73 at (38, 55): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 74 at (38, 56): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 75 at (38, 57): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 76 at (38, 58): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 77 at (38, 59): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 78 at (38, 60): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 79 at (38, 61): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 80 at (38, 62): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 81 at (38, 63): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 82 at (39, 8): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 83 at (39, 8): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Shoals:4 }}}} Lua marker 84 at (39, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 85 at (39, 22): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Snake:4 }}}} Lua marker 86 at (39, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 87 at (39, 36): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Spider:4 }}}} Lua marker 88 at (39, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 89 at (39, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Swamp:4 }}}} Lua marker 90 at (39, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 91 at (40, 50): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 92 at (40, 51): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 93 at (40, 52): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 94 at (40, 53): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 95 at (40, 54): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 96 at (40, 55): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 97 at (40, 56): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 98 at (40, 57): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 99 at (40, 58): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 100 at (40, 59): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 101 at (40, 60): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 102 at (40, 61): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 103 at (40, 62): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 104 at (40, 63): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 105 at (43, 13): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 106 at (43, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 107 at (47, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 108 at (47, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 109 at (47, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 110 at (47, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vaults }}}} Lua marker 111 at (47, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 112 at (50, 36): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 113 at (50, 37): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 114 at (50, 38): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 115 at (50, 39): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 116 at (50, 40): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 117 at (50, 41): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 118 at (50, 42): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 119 at (50, 43): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 120 at (50, 44): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 121 at (50, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 122 at (51, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 123 at (51, 16): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Shoals }}}} Lua marker 124 at (51, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 125 at (51, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Spider Nest }}}} Lua marker 126 at (51, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 127 at (51, 36): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Swamp }}}} Lua marker 128 at (51, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 129 at (51, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Snake Pit }}}} Lua marker 130 at (51, 56): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 131 at (52, 36): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 132 at (52, 37): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 133 at (52, 38): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 134 at (52, 39): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 135 at (52, 40): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 136 at (52, 41): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 137 at (52, 42): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 138 at (52, 43): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 139 at (52, 44): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 140 at (52, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 141 at (55, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 142 at (55, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 143 at (55, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 144 at (55, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 145 at (59, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 146 at (59, 14): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Orcish Mines }}}} Lua marker 147 at (59, 28): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 148 at (59, 41): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 149 at (59, 41): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Orc:2 }}}} Lua marker 150 at (59, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 151 at (63, 8): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 152 at (63, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 153 at (63, 22): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Lair }}}} Lua marker 154 at (63, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 155 at (63, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 156 at (63, 42): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Lair:6 }}}} Lua marker 157 at (63, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 158 at (63, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 160 at (67, 5): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 161 at (67, 5): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 162 at (67, 11): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 163 at (67, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 164 at (67, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Temple }}}} Lua marker 165 at (67, 34): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 166 at (67, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 167 at (67, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 168 at (67, 52): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 169 at (67, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 170 at (67, 66): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} >>>>>>>>>>>>>>>>>>>>>>