Dungeon Sprint DCSS version 0.27-a0-765-ge4d627daa3 (webtiles) character file. Game seed: 10521694677807098272 0 Zeld the Insei (level 1, -1/15 HPs) Began as a Merfolk Transmuter on Mar 24, 2021. Slain by an ice dragon (16 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:27 (105 turns). Zeld the Insei (Merfolk Transmuter) Turns: 105, Time: 00:00:28 Health: -1/15 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: * Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat * Level 2.0 Spellcasting * Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 43% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Blade Hands Tmut 3% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy while swimming. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Zeld the Merfolk Transmuter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. 2 yaks come into view. The yak bellows! A yak comes into view. You close the huge gate. As you open the huge gate, it creaks loudly! You close the huge gate. You open the huge gate. There is a huge open gate to the Grid Vault (Hard) here. There is a huge open gate to the Grid Vault (Hard) here. You open the huge gate. There is a huge open gate to the Main Hall (Safe) here. There is a huge open gate to the Main Hall (Safe) here. There is a huge open gate to the Grid Vault (Hard) here. There is a huge open gate to the Grid Vault (Hard) here. There is a huge open gate to the Main Hall (Safe) here. You close the huge gate. You open the door. An ice dragon, a cyclops and a rust devil come into view. The ice dragon roars deafeningly! You hear an angry hiss. You hear a shout! You hear a chilling moan. You hear a shout! You hear an angry hiss. You hear a shout! You hear an angry buzzing noise. A tarantella comes into view. Found a scroll of silence. There's a creature in the doorway! The ice dragon bites you! Ouch! That really hurt! You die... ####################..#....#. ..................++......... ..................++......... ################..##..#....#. # #4# #..##......... # #C##..##......... # #s#..####++####+ # #D..# # #.#@.# ################..# ..................# ..................# #######''########## #######''###### # ..............# .# ....#..#......##..# ..............++..# You could see an ice dragon, a cyclops, a rust devil and a tarantella. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Merfolk Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 20 | D | Noticed a yak 20 | D | Noticed a yak 20 | D | Noticed a yak 104 | D | Noticed a cyclops 104 | D | Noticed an ice dragon 104 | D | Noticed a rust devil 104 | D | Noticed a tarantella 105 | D | Slain by an ice dragon Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_2, final_vault] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 105 | 0 | 0 | 0 | 1 | 105.0 | Dungeon | 105 | 105 | 0 | 0 | 0 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 105 daAuts