Dungeon Sprint DCSS version 0.27-a0-765-ge4d627daa3 (webtiles) character file. Game seed: 9360863159824373401 23 Zeld the Changer (level 2, 0/24 HPs) Began as a Merfolk Transmuter on Mar 24, 2021. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:27 (428 turns). Zeld the Changer (Merfolk Transmuter) Turns: 428, Time: 00:00:28 Health: 0/24 AC: 2 Str: 10 XL: 2 Next: 95% Magic: 6/6 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: appendages (expiring) A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were in the Dungeon. You had temporarily grown beastly horns. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Potions b - a potion of attraction {unknown} c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: * Level 3.5 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat * Level 3.4 Spellcasting * Level 4.9 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 28% N/A 3% 1 b - Wereblood Tmut 14% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 4% N/A 26% 3 Ice Form Ice/Tmut 8% N/A 63% 4 Blade Hands Tmut 7% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are quick and stealthy while swimming. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Things that are here: a +0 dagger; a +0 leather armour You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Okay, then. You hit the ogre but do no damage. The ogre barely misses you. You hit the ogre. Your headbutt misses the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, about 25% to evade your hands) Okay, then. Okay, then. Things that are here: a +0 dagger; a +0 leather armour There is an open door, spattered with blood here. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You close the door. Your transformation is almost over. An ogre opens the door. You open the door. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of flame (13). Sigmund shouts! Sigmund points at himself and mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is an open door here. Something hits you but does no damage. Something hits you. You die... ############# #<.#..'..#.@+ #.§').#..O{.# #..#####+#### #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Merfolk Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 3 | D | Noticed Ijyb 17 | D | Killed Ijyb 18 | D | Reached skill level 4 in Transmutations 18 | D | Reached XP level 2. HP: 17/24 MP: 3/6 411 | D | Learned a level 2 spell: Wereblood 415 | D | Noticed an ogre 425 | D | Noticed Sigmund 428 | D | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.5 Spellcasting | 3 | 3.4 Transmutations | 4 | 4.9 Dodging | | 2.6 Unarmed Combat | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 13 Headbutt || 1 Cast: Beastly Appendage || 2 Use: Potion || 1 Scroll || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 436 | 436 | 0 | 402 | 0 | 1 | 436.0 | Dungeon | 436 | 436 | 0 | 402 | 0 | 1 | 436.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 436 daAuts