Dungeon Sprint DCSS version 0.27-a0-765-ge4d627daa3 (webtiles) character file. Game seed: 17358325275201877084 0 Zeld the Insei (level 1, 0/13 (15) HPs) Began as a Merfolk Transmuter on Mar 24, 2021. Slain by a necrophage (2 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (11 turns). Zeld the Insei (Merfolk Transmuter) Turns: 11, Time: 00:00:11 HP: 0/13 (15) AC: 2 Str: 10 XL: 1 Next: 0% MP: 2/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: appendages, heavily drained A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were in the Dungeon. You had temporarily grown beastly horns. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: * Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat * Level 2.0 Spellcasting * Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 43% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Blade Hands Tmut 3% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are quick and stealthy while swimming. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Zeld the Merfolk Transmuter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 worker ants come into view. Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. You open the door. 4 necrophages come into view. You close the door. A necrophage opens the door. There's a creature in the doorway! Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The necrophage hits you! You feel drained. You barely miss the necrophage. You headbutt the necrophage, but do no damage. The necrophage barely misses you. You hit the necrophage. You headbutt the necrophage! The necrophage is heavily damaged. The necrophage hits you. You are too injured to fight recklessly! You hit the necrophage. The necrophage is severely damaged. The necrophage misses you. You are too injured to fight recklessly! You closely miss the necrophage. The necrophage is severely damaged. The necrophage hits you. * * * LOW HITPOINT WARNING * * * You feel drained. You die... ## ## . . .#B #B# # #+# .## ##.##n..# +.<@n# ##.##nn.# #+# .## # You could see 4 necrophages. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Merfolk Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D | Noticed a worker ant 1 | D | Noticed a worker ant 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 11 | D | Slain by a necrophage Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 4 Headbutt || 2 Cast: Beastly Appendage || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts