Dungeon Sprint DCSS version 0.27-a0-773-gaaee5cf45b (webtiles) character file. Game seed: 15850753312601896735 0 Zeld the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Mar 25, 2021. Slain by a necrophage (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:23 (16 turns). Zeld the Conjurer (Human Conjurer) Turns: 16, Time: 00:00:24 Health: 0/13 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: weak 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: * Level 0.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 3d4 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are weak. (Str -2) Message History You open the door. A neqoxec comes into view. You close the door. A neqoxec opens the door. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - neqoxec Aim: a neqoxec (0% to evade) The magic dart hits the neqoxec. The neqoxec is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (lightly wounded, 0% to evade) The magic dart hits the neqoxec but does no damage. The neqoxec is lightly wounded. The neqoxec closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (lightly wounded, 0% to evade) The magic dart hits the neqoxec but does no damage. The neqoxec is lightly wounded. The neqoxec gestures at you. Something tries to feed on your intellect! You open the door. 4 necrophages come into view. The neqoxec gestures at you. Strange energies course through your body. You feel weaker. Unknown command. The necrophage completely misses you. There is an open door here. You hit the necrophage but do no damage. The neqoxec closely misses you. The necrophage hits you! Ouch! That really hurt! The necrophage hits you. You die... ## ## . s s#s ## #s# # ##.# #+# l# #.nn##.##.# #@3<.+# #.nn##.##.# ##.# #'# l# ## .## # .# ## You could see a neqoxec and 4 necrophages. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Human Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 5 | D | Noticed a wyvern 5 | D | Noticed a wyvern 8 | D | Noticed a neqoxec 14 | D | Noticed a necrophage 14 | D | Noticed a necrophage 14 | D | Noticed a necrophage 14 | D | Noticed a necrophage 14 | D | Gained mutation: You are weak. (Str -2) [a neqoxec] 16 | D | Slain by a necrophage Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts