Dungeon Crawl Stone Soup version 0.27-a0-808-g60bc5d92e6 (webtiles) character file. Game seed: 15640199969062857961 158 Zeld the Conjurer (level 5, -2/39 HPs) Began as a Human Conjurer on Mar 28, 2021. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:45 (3164 turns). Zeld the Conjurer (Human Conjurer) Turns: 3164, Time: 00:03:46 Health: -2/39 AC: 2 Str: 8 XL: 5 Next: 67% Magic: 7/9 EV: 12 Int: 19 God: Gold: 145 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . SeeInvis . k - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons k - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of noise {unknown} h - a scroll of enchant armour {unknown} i - a scroll of magic mapping {unknown} j - a scroll of fear {unknown} Potions b - a potion of heal wounds {unknown} g - a potion of invisibility {unknown} l - a potion of attraction {unknown} Skills: * Level 2.5 Fighting - Level 2.0 Dodging - Level 2.0 Stealth * Level 3.2 Spellcasting * Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 2% 2 c - Fulminant Prism Conj/Hex 6% 3d7 47% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 6% N/A 16% 1 Apportation Tloc 6% N/A 16% 1 Corona Hex 3% N/A 16% 1 Sting Tmut/Pois 12% 1d3 16% 1 Summon Small Mammal Summ 12% N/A 16% 1 Conjure Flame Conj/Fire 12% 6-21 16% 3 Dazzling Flash Conj/Hex 24% N/A 16% 3 Blink Tloc N/A N/A 22% 2 Call Imp Summ 3% N/A 22% 2 Poisonous Vapours Pois/Air 6% N/A 22% 2 Slow Hex 3% N/A 22% 2 Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Olgreb's Toxic Radiance Pois 3% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 3 runed translucent doors, Lobster4's ghost, amateur HuHu Message History Found a stone staircase leading down. You now have 145 gold pieces (gained 9). An orc comes into view. It is wielding a +0 trident. The orc shouts! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. The orc moves out of view. An orc wizard comes into view. It is wielding a +0 dagger. There are monsters nearby! There are monsters nearby! The orc wizard shouts! An orc comes into view. It is wielding a +0 club. Found a faded altar of an unknown god. The orc wizard shouts! The orc shouts! An orc priest comes into view. It is wielding a +0 club. The orc priest mumbles some strange prayers to Beogh against you. You barely resist. The orc priest miscasts a cantrip. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club (22% to evade) The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard. The orc wizard is lightly wounded. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #..........# #..........# #..........## #...........# ....###.....###### .... ##>........# ... #########.# #+ #.# #@# #)# #o# oo# ♣o.# _♣.# .♣..# . ..# # ..# You could see an orc priest, 2 orc wizards and an orc. Vanquished Creatures An ice beast (D:2) 3 worms A dart slug (D:1) 2 orcs (D:3) 3 bats 7 endoplasms 6 giant cockroaches 5 hobgoblins 3 jackals (D:1) 3 quokkas A ball python (D:1) 6 frilled lizards 2 goblins 9 kobolds 4 rats 56 creatures vanquished. Vanquished Creatures (others) A fungus (D:3) 3 plants (D:3) 4 creatures vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 243 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 246 | D:1 | Learned a level 2 spell: Searing Ray 574 | D:1 | Reached skill level 1 in Fighting 854 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1537 | D:2 | Noticed an ice beast 1646 | D:2 | Killed an ice beast 1647 | D:2 | Reached XP level 4. HP: 34/34 MP: 0/8 1647 | D:2 | Reached XP level 5. HP: 39/39 MP: 0/9 1652 | D:2 | Learned a level 4 spell: Fulminant Prism 2898 | D:3 | Noticed Lobster4's ghost (amateur HuHu) 2899 | D:3 | Found a runed translucent gate. 2899 | D:3 | Found a runed translucent gate. 2899 | D:3 | Found a runed translucent gate. 2899 | D:3 | Noticed a kobold brigand 2926 | D:3 | Reached skill level 5 in Conjurations 3155 | D:3 | Found a faded altar of an unknown god. 3164 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_corners D:2: layout_loops_ring D:3: layout_basic, chequers_ecumenical_altar_simple, gammafunk_ghost_nasty_kobolds Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.5 Spellcasting | 3 | 3.2 Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Dagger | | 6 || 6 Cast: Magic Dart | 59 | 48 || 107 Searing Ray | 2 | 5 || 7 Armor: Robe | 7 | || 7 Dodge: Dodged | 11 | 2 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3163 | 3031 | 132 | 70 | 2652 | 3 | 1054.3 | Dungeon | 3163 | 3031 | 132 | 70 | 2652 | 3 | 1054.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1480 daAuts D:2: 1299 daAuts D:3: 384 daAuts