Dungeon Crawl Stone Soup version 0.27-a0-808-g60bc5d92e6 (webtiles) character file. Game seed: 552996874118293624 44 Zeld the Conjurer (level 3, -1/26 HPs) Began as a Human Conjurer on Mar 28, 2021. Slain by an orc ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:53 (2078 turns). Zeld the Conjurer (Human Conjurer) Turns: 2078, Time: 00:02:53 Health: -1/26 AC: 3 Str: 7 XL: 3 Next: 85% Magic: 0/6 EV: 12 Int: 19 God: Gold: 63 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... h - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 pair of boots (worn) Jewellery j - a ring of protection from cold Scrolls c - 2 scrolls of identify {unknown} g - a scroll of noise {unknown} i - a scroll of teleportation {unknown} Potions b - 2 potions of curing {unknown} d - a potion of brilliance {unknown} f - a potion of resistance {unknown} Skills: * Level 1.6 Fighting - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.6 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Aim: an orc, wielding a +0 spear, wearing a +1 scale mail of fire resistance and wearing a ring of wizardry (heavily wounded, 19% to evade) The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc shouts! The orc hits you from afar with a +0 spear. You closely miss the orc. The orc hits you but does no damage. The orc closely misses you. You barely miss the orc. The orc misses you. The orc hits you from afar with a +0 spear! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 spear, wearing a +1 scale mail of fire resistance and wearing a ring of wizardry (severely wounded, 0% to evade) The magic dart hits the orc but does no damage. The orc is severely wounded. The orc hits you with a +0 dagger. The orc barely misses you. The orc hits you but does no damage. You closely miss the orc. The orc is severely wounded. The orc closely misses you. The orc hits you with a +0 spear. You hit the orc but do no damage. The orc is severely wounded. The orc barely misses you. The orc misses you. You closely miss the orc. The orc is severely wounded. The orc misses you. The orc hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You barely miss the orc. The orc is severely wounded. The orc hits you but does no damage. The orc hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. As you read the scroll labelled JYEZELLASOD, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. The orc hits you with a +0 dagger. You die... ####.## #.# #..##.### ####.# #.# ###........ #....# #.# #.....#.### #.#### #.###.###.# .. #.# #.....# ... ## #.# #.###.###...# #.# #...........# #.# #o####### ..# #.# #@######## .# #.# #.o....... #.# ########## #.# #(# #.# #.# #.## #.##.# #..# ..##.# ##.# #.##.# You could see 2 orcs. Vanquished Creatures 2 adders A worm (D:3) An orc (D:3) 3 ball pythons (D:1) An endoplasm (D:1) 5 goblins A hobgoblin (D:2) 2 kobolds (D:1) 4 bats A frilled lizard (D:2) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 204 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 207 | D:1 | Learned a level 2 spell: Searing Ray 428 | D:1 | Reached skill level 1 in Fighting 911 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 2077 | D:3 | HP: 1/26 [orc/+0 spear (7)] 2078 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_rooms D:2: layout_loops_cross D:3: cheibrodos_greedy_goblins, layout_loops_ring, serial_shops, nicolae_shop_stone Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.6 Conjurations | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 38 Searing Ray || 6 Use: Scroll || 1 Armor: Robe || 4 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2078 | 1978 | 100 | 354 | 1457 | 3 | 692.7 | Dungeon | 2078 | 1978 | 100 | 354 | 1457 | 3 | 692.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1100 daAuts D:1: 696 daAuts D:3: 282 daAuts