Dungeon Crawl Stone Soup version 0.27-a0-828-g8289197e94 (webtiles) character file. Game seed: 10800264885953164337 142 Zeld the Conjurer (level 5, -8/38 HPs) Began as a Human Conjurer on Mar 30, 2021. Mangled by a gnoll shaman ... wielding a +0 whip (11 damage) ... on level 3 of the Dungeon. The game lasted 00:06:05 (4002 turns). Zeld the Conjurer (Human Conjurer) Turns: 4002, Time: 00:06:05 Health: -8/38 AC: 2 Str: 8 XL: 5 Next: 49% Magic: 9/9 EV: 12 Int: 19 God: Gold: 79 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith + (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . g - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ c - amulet of faith HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: mighty, very slightly contaminated A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Missiles b - 33 poisoned darts (quivered) Armour a - a +0 robe (worn) g - a +0 hat (worn) Jewellery c - an amulet of faith (around neck) Wands k - a wand of polymorph (8) Scrolls d - a scroll of amnesia {unknown} f - a scroll of enchant armour {unknown} h - a scroll of fog {unknown} j - 3 scrolls of identify {unknown} Potions e - a potion of might i - a potion of magic Skills: * Level 2.2 Fighting + Level 1.2 Throwing - Level 2.0 Dodging - Level 2.0 Stealth * Level 3.1 Spellcasting * Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 3d4 3% 2 c - Fulminant Prism Conj/Hex 6% 3d7 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 3% N/A 16% 1 Dazzling Flash Conj/Hex 24% N/A 17% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Confusing Touch Hex 3% N/A 41% 3 Gell's Gravitas Tloc 1% N/A 41% 3 Tukima's Dance Hex 3% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Petrify Tmut/Erth 3% N/A 83% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll shaman Aim: a gnoll, wielding a +0 spear (19% to evade) The searing ray hits the gnoll shaman. The gnoll shaman is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. The gnoll shaman hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. You kill the gnoll! The gnoll shaman hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You finish channeling your searing ray. The gnoll shaman closely misses you. The gnoll shaman misses you. Press: ? - help, v - describe, . - travel Here: a gnoll shaman, wielding a +0 whip and wearing a +0 leather armour (heavily wounded) The floor. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll shaman Aim: a gnoll shaman, wielding a +0 whip and wearing a +0 leather armour (heavily wounded, 19% to evade) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll shaman closely misses you. Unknown command. Okay, then. It was a potion of might. You feel very mighty all of a sudden. It was a potion of magic. Magic courses through your body. The gnoll shaman hits you with a +0 whip! You die... .g .((g##### ........# ## #.# .# ################.##.# #........#.....[...(# #........#........<.#. ####........#......)...#.# #.)>....g@.))..........#.# #.##........#..........#.# #.####################.#.# #.# >#.. #.# ##.. #.# .......#... #.# .......#..# #.# .......#.## #.# .......#..# You could see a gnoll shaman. Vanquished Creatures A water moccasin zombie (D:2) 2 gnolls (D:3) 3 dart slugs An orc (D:3) 3 bats 8 endoplasms A giant cockroach (D:1) 7 goblins 5 hobgoblins 6 jackals A quokka (D:1) 4 ball pythons A frilled lizard (D:1) 3 kobolds 2 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 927 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 967 | D:1 | Learned a level 2 spell: Searing Ray 1080 | D:1 | Reached skill level 1 in Fighting 1325 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 2985 | D:2 | Reached skill level 1 in Throwing 2985 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/8 2985 | D:2 | Reached XP level 5. HP: 38/38 MP: 2/9 2991 | D:2 | Learned a level 4 spell: Fulminant Prism 3786 | D:3 | Found an iron altar of Okawaru. 4002 | D:3 | Mangled by a gnoll shaman Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring, chequers_serial_rivers_micro_e D:2: layout_basic, minmay_bisected D:3: layout_basic, gammafunk_ghost_stat_death, okawaru_ov_weapons_minmay, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.2 Throwing | 1 | 1.2 Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Throw: Dart | 11 | 3 || 14 Cast: Magic Dart | 69 | 27 || 96 Searing Ray | 4 | 2 || 6 Use: Potion | | 2 || 2 Armor: Robe | 8 | || 8 Dodge: Dodged | 32 | 5 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4002 | 3944 | 58 | 1656 | 1979 | 3 | 1334.0 | Dungeon | 4002 | 3944 | 58 | 1656 | 1979 | 3 | 1334.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2267 daAuts D:2: 1501 daAuts D:3: 233 daAuts