Dungeon Crawl Stone Soup version 0.27-a0-860-gaf99fae3ca (webtiles) character file. Game seed: 17340956829024440717 1 Zeld the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Apr 1, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:10 (169 turns). Zeld the Conjurer (Human Conjurer) Turns: 169, Time: 00:01:11 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 22% Magic: 0/3 EV: 12 Int: 24 God: Gold: 26 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn e - +6 ring of intelligence MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -4) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a +6 ring of intelligence (left hand) Scrolls b - 3 scrolls of identify {unknown} Potions c - a potion of haste {unknown} d - a potion of might {unknown} Skills: * Level 0.1 Fighting - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 3d4 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (0% to evade) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The jackal barks! The adder bites you. Unknown command. You hit the hobgoblin. The hobgoblin is heavily wounded. A jackal comes into view. The adder bites you. You are poisoned. The adder poisons you! The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. You feel sick. The adder barely misses you. The adder closely misses you. The hobgoblin misses you. The jackal barks! You hit the hobgoblin. The hobgoblin is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Unknown command. Unknown command. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The hobgoblin closely misses you. Unknown command. You barely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The hobgoblin closely misses you. The adder closely misses you. Unknown command. You closely miss the hobgoblin. The hobgoblin is almost dead. You die... .... #.......# .... ##.#S#### . ..... ...#!# .. .... #####.# ..h ... ####.### ...h #..##.###......# ...>. #.............## .....h########.........# .....hS@gS............## .....###########......# ... #......# . #......# ######## You could see an adder, 4 jackals, a hobgoblin and a ball python. Vanquished Creatures A ball python (D:2) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic D:2: layout_rooms, basic_ecumenical_altar, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 6 Armor: Robe || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 168 | 168 | 0 | 0 | 126 | 2 | 84.0 | Dungeon | 168 | 168 | 0 | 0 | 126 | 2 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 141 daAuts D:2: 26 daAuts