Dungeon Crawl Stone Soup version 0.27-a0-860-gaf99fae3ca (webtiles) character file. Game seed: 10399004297394297057 26 Zeld the Changer (level 3, 0/27 HPs) Began as a Merfolk Transmuter on Apr 2, 2021. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:03:40 (1620 turns). Zeld the Changer (Merfolk Transmuter) Turns: 1620, Time: 00:03:41 Health: 0/27 AC: 2 Str: 11 XL: 3 Next: 8% Magic: 4/6 EV: 15 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth ++........ b - amulet of the acrobat HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -9), appendages, very quick A: horns 2, nimble swimmer 2, mertail a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of the acrobat (around neck) Scrolls d - a scroll of noise Potions c - a potion of berserk rage {unknown} Skills: * Level 2.0 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat * Level 2.4 Spellcasting * Level 3.4 Transmutations * Level 0.0 Poison Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 6% 1 b - Wereblood Tmut 9% N/A 10% 2 c - Spider Form Tmut/Pois 2% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 26% 1 Blink Tloc N/A N/A 36% 2 Call Imp Summ 1% N/A 36% 2 Slow Hex 1% N/A 36% 2 Conjure Flame Conj/Fire 1% 6-21 61% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 61% 3 Ice Form Ice/Tmut 5% N/A 77% 4 Hydra Form Tmut 4% N/A 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are quick and stealthy near water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History The adder bites you. * * * LOW HITPOINT WARNING * * * The kobold misses you. The adder barely misses you. Unknown command. Okay, then. Things that are here: a +0 club; a goblin corpse Okay, then. Your transformation is almost over. Your horns disappear. Press: ? - help, v - describe, . - travel Here: an adder The floor. Your legs become a tail as you enter the water. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (36% risk of failure)! Continue anyway? You would drown in your new form. Casting: Spider Form (extremely dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You hit the adder. You tail-slap the adder. Your punch misses the adder. The adder is heavily wounded. The adder closely misses you. You hit the adder. The adder is severely wounded. The adder completely misses you. The adder misses you. You completely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You barely miss the adder. Your tail-slap misses the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You hit the adder. You kill the adder! You die... ######## ########## #......###########........# #.####.............######.# #.# #..#.#######.#######.### #.## #.....####...#.......... #..# ##.#.##@†≈≈≈≈#######.##. ######.## #.#.#####K..## #.##. ........###...### ##.#.# #.##. ######..........# #....# #.##. #.####..##.# #....# #.##. #.# #..##.# #...## #.##. #.# #..##.# ##.## #.##. #.####..##.####.## ##.##. #......>##.......# #..##. You could see a kobold. Vanquished Creatures An adder (D:1) A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 quokkas 4 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 7 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 202 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 214 | D:1 | Learned a level 2 spell: Wereblood 1444 | D:2 | Reached XP level 3. HP: 19/27 MP: 3/6 1448 | D:2 | Learned a level 3 spell: Spider Form 1619 | D:1 | HP: 1/27 [poisoned by an adder] 1620 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_a, kennysheep_pointless_box D:2: layout_rooms, roderic_st_hans_cross, minmay_misc_feat_more_columns Skill XL: | 1 2 3 | ---------------+----------+----- Transmutations | 3 | 3.4 Fighting | 2 | 2.0 Dodging | | 2.6 Unarmed Combat | | 3.2 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 80 Headbutt || 10 Tailslap || 1 Cast: Beastly Appendage || 21 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Robe || 12 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1594 | 1574 | 20 | 0 | 1305 | 2 | 797.0 | Dungeon | 1594 | 1574 | 20 | 0 | 1305 | 2 | 797.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1459 daAuts D:2: 135 daAuts