Dungeon Crawl Stone Soup version 0.27-a0-887-gcab673c142 (webtiles) character file. Game seed: 13417351736325725462 196 Zeld the Conjurer (level 6, -4/43 HPs) Began as a Human Conjurer on Apr 4, 2021. Killed by divine providence ... invoked by an orc priest (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:27 (3008 turns). Zeld the Conjurer (Human Conjurer) Turns: 3008, Time: 00:04:27 Health: -4/43 AC: 3 Str: 7 XL: 6 Next: 4% Magic: 1/11 EV: 16 Int: 21 God: Gold: 58 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . SeeInvis . c - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.14/turn f - +4 ring of evasion MPRegen 0.12/turn (no ring) @: about to teleport A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +1 robe (worn) Magical Staves c - a staff of conjuration (weapon) Jewellery f - a +4 ring of evasion (left hand) Scrolls i - a scroll of teleportation j - a scroll of immolation k - a scroll of noise Potions b - 2 potions of curing {unknown} d - a potion of might {unknown} e - a potion of berserk rage {unknown} g - a potion of brilliance {unknown} Skills: - Level 1.4 Fighting * Level 2.2 Staves - Level 2.0 Dodging - Level 2.0 Stealth * Level 3.4 Spellcasting * Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 3d6 2% 2 c - Fulminant Prism Conj/Hex 10% 3d9 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 14% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Shops: D:2 : Message History (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You hear a shout! The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 17% to evade) You feel a surge of power! The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! An orc comes into view. It is wielding a +0 flail. The searing ray hits the orc priest! You kill the orc priest! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The searing ray hits the orc priest! The orc priest is almost dead. An orc comes into view. It is wielding a +0 flail. Unknown command. The searing ray misses the orc priest. You finish channeling your searing ray. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... .#.# ..#.# ## ##.#.# #.#.##. #.#.#.# #.#^#..# ##.#.#.#.#.#...# #.#.#.#.#.#.#..# #.............# #####....@o..oo... ......>........... ########........... .........########## .#######.# #.# #.# #.# #.# You could see an orc priest and 2 orcs. Vanquished Creatures A water moccasin (D:2) An orc priest (D:3) A gnoll (D:1) An adder (D:2) A dart slug (D:2) 7 endoplasms 2 giant cockroaches (D:1) 3 goblins 4 hobgoblins 4 jackals (D:2) 2 kobolds 2 quokkas 3 ball pythons 4 bats 2 frilled lizards 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 400 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 403 | D:1 | Learned a level 2 spell: Searing Ray 638 | D:1 | Reached skill level 1 in Fighting 760 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 1518 | D:2 | Found a glowing silver altar of Zin. 2176 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/7 2190 | D:2 | Learned a level 4 spell: Fulminant Prism 2359 | D:2 | Found Byteqe's Book Emporium. 2472 | D:2 | Noticed a water moccasin 2476 | D:2 | Killed a water moccasin 2477 | D:2 | Reached skill level 5 in Conjurations 2477 | D:2 | Reached XP level 5. HP: 37/37 MP: 2/9 3005 | D:3 | Reached XP level 6. HP: 18/43 MP: 2/11 3008 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_trees, basic_altar D:3: layout_basic, nicolae_qazlal_general_emergency, nicolae_overflow_crystal_walls, general_overflow_altar, nicolae_uskayaw_en_pointe, basic_ecumenical_altar, minivault_23, minmay_misc_feat_five, uniq_sigmund, uniq_terence, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.4 Staves | 2 | 2.2 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 56 | 9 || 65 Searing Ray | 2 | 7 || 9 Use: Scroll | 1 | 6 || 7 Dodge: Dodged | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3007 | 2865 | 142 | 149 | 2529 | 3 | 1002.3 | Dungeon | 3007 | 2865 | 142 | 149 | 2529 | 3 | 1002.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1577 daAuts D:2: 1401 daAuts D:3: 28 daAuts