Dungeon Crawl Stone Soup version 0.27-a0-887-gcab673c142 (webtiles) character file. Game seed: 2282434739665358517 421 Zeld the Conjurer (level 7, 0/53 HPs) Began as a Human Conjurer on Apr 4, 2021. Slain by a sky beast (6 damage) ... on level 4 of the Dungeon. The game lasted 00:08:22 (5457 turns). Zeld the Conjurer (Human Conjurer) Turns: 5457, Time: 00:08:23 Health: 0/53 AC: 2 Str: 7 XL: 7 Next: 16% Magic: 0/13 EV: 12 Int: 21 God: Gold: 56 SH: 0 Dex: 11 Spells: 3/14 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.13/turn (no ring) @: lethally poisoned (0 -> -5) A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 126 gold pieces. You spent 70 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +6 ring of dexterity Wands e - a wand of mindburst (8) h - a wand of paralysis (12) Scrolls b - 2 scrolls of immolation {unknown} c - a scroll of teleportation {unknown} Potions f - a potion of resistance {unknown} g - 2 potions of heal wounds i - a potion of lignification {unknown} Skills: * Level 3.7 Fighting - Level 2.0 Dodging - Level 2.0 Stealth * Level 4.1 Spellcasting * Level 5.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 c - Fulminant Prism Conj/Hex 8% 3d7 36% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Qazlal Shops: D:3 ! Annotations: D:4 2 transporters Message History Okay, then. The ufetubus hits you. The ufetubus barely misses you. The ufetubus closely misses you. The ufetubus completely misses you. The adder barely misses you. You see here 15 stones. A sky beast comes into view. The adder closely misses you. You hit the adder. The adder is lightly wounded. The adder barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm, p - ufetubus Aim: an endoplasm (heavily wounded, 2% to evade) The searing ray misses the adder. The searing ray hits the ufetubus! You kill the ufetubus! The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The searing ray hits the adder! The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. The adder is severely wounded. You feel sick. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. You die... .......# #...# ..## #..^##.##..## ... #...# #...## ..##.###.##...# ... #....## .. #...## #. #...######. #Y#####.......... #.@S(...#.####### #########.# #.# ###.# ##...## ##.###.##### #.## ##....#### 8 #.# #..#..... .Z#.###.## ##....#### You could see a sky beast and an adder. Vanquished Creatures A necrophage (D:4) A hound (D:4) 3 orc priests An orc wizard (D:4) 5 adders 3 ufetubi (D:4) 2 adder skeletons (D:4) A worm (D:3) 3 dart slugs 11 orcs 8 endoplasms 3 giant cockroaches 12 goblins 12 hobgoblins 4 jackals (D:2) 8 kobolds 3 quokkas 7 ball pythons 6 bats 6 frilled lizards 6 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 153 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 156 | D:1 | Learned a level 2 spell: Searing Ray 391 | D:1 | Reached skill level 1 in Fighting 717 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 831 | D:1 | Found a faded altar of an unknown god. 1658 | D:2 | Reached XP level 4. HP: 27/32 MP: 1/8 1663 | D:2 | Learned a level 4 spell: Fulminant Prism 2718 | D:3 | Found a stormy altar of Qazlal. 2769 | D:3 | Reached XP level 5. HP: 29/38 MP: 5/9 2894 | D:3 | Found an iron altar of Okawaru. 2939 | D:3 | Reached skill level 5 in Conjurations 3360 | D:3 | Found Mulenei's Distillery. 3527 | D:3 | Bought a potion of heal wounds for 70 gold pieces 3944 | D:3 | Reached XP level 6. HP: 46/46 MP: 8/11 3949 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 4881 | D:4 | Found a transporter. 4886 | D:4 | Noticed a manticore 4923 | D:4 | Found a transporter. 5093 | D:4 | Noticed a necrophage 5110 | D:4 | Killed a necrophage 5111 | D:4 | Reached XP level 7. HP: 50/52 MP: 6/13 5457 | D:4 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_basic, basic_ecumenical_altar, hex_medium D:2: layout_rooms D:3: layout_basic, nicolae_qazlal_general_emergency, amcnicky_altar_gilded, serial_shops, nicolae_shop_waterfront D:4: layout_loops_corners, gammafunk_temple_overflow_arena, abandoned_shop, minmay_vboxes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.7 Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.6 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 15 | 12 | 3 || 30 Cast: Magic Dart | 69 | 29 | 1 || 99 Searing Ray | 2 | 38 | 5 || 45 Iskenderun's Myst | | | 1 || 1 Use: Potion | | 2 | || 2 Armor: Robe | 13 | 5 | 3 || 21 Dodge: Dodged | 22 | 61 | 25 || 108 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5484 | 5363 | 121 | 544 | 4067 | 4 | 1371.0 | Dungeon | 5484 | 5363 | 121 | 544 | 4067 | 4 | 1371.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1872 daAuts D:1: 1581 daAuts D:2: 1094 daAuts D:4: 936 daAuts