Dungeon Crawl Stone Soup version 0.27-a0-887-gcab673c142 (webtiles) character file. Game seed: 1176742934902469624 184 Zeld the Conjurer (level 5, -3/39 HPs) Began as a Human Conjurer on Apr 4, 2021. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:04:24 (2860 turns). Zeld the Conjurer (Human Conjurer) Turns: 2860, Time: 00:04:25 Health: -3/39 AC: 3 Str: 7 XL: 5 Next: 95% Magic: 9/9 EV: 12 Int: 20 God: Gold: 137 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . SeeInvis . b - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . h - +0 pair of gloves Will ..... (no boots) Stlth +......... f - amulet of magic regeneration HPRegen 0.13/turn (no ring) MPRegen 0.36/turn (no ring) @: confused A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 137 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Magical Staves b - a staff of conjuration (weapon) Jewellery f - an amulet of magic regeneration (around neck) Scrolls e - 2 scrolls of fear k - a scroll of blinking Potions c - 2 potions of heal wounds {unknown} d - a potion of attraction {unknown} g - 3 potions of curing {unknown} i - 2 potions of degeneration {unknown} Skills: * Level 2.3 Fighting + Level 1.6 Staves - Level 2.0 Dodging - Level 2.0 Stealth * Level 3.2 Spellcasting * Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 3d5 2% 2 c - Fulminant Prism Conj/Hex 9% 3d7 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 6% N/A 14% 1 Pain Necr 12% 1d4 14% 1 Dazzling Flash Conj/Hex 38% N/A 16% 3 Vampiric Draining Necr 1% 2d6 38% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 45% 4 Animate Dead Necr 1% N/A 80% 4 Agony Necr 3% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Message History There are monsters nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. The orc wizard shouts! The orc wizard casts a spell at you. You are confused. The orc wizard gestures at itself while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something tries to affect you, but you resist. You bump into the granite statue. You're too confused to cast spells. You bump into the granite statue. You feel less confused. The orc wizard casts a spell at itself. The orc wizard flickers and vanishes! You are confused. A puff of flame appears from out of thin air! The puff of flame hits you! You bump into the rock wall. A magic dart appears from out of thin air! The magic dart hits you! A magic dart appears from out of thin air! The magic dart hits you! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You feel less confused. You hear some strange, mumbled words. You are confused. Unknown command. Okay, then. You are too confused! You are too confused! A magic dart appears from out of thin air! The magic dart hits you! You die... ....# #.# #.# ....# #.# #.####### ....# #.# #.#.....# ....# #.#####.#.###.# ....# #.........# #.# ....# ###.####### ### ....# #.##..###### ##### #.#..8#..≈{# #..._.'@.≈{# ###..8#..§.# ##..###### #### There were no monsters in sight! Vanquished Creatures A water moccasin skeleton (D:4) An orc priest (D:4) An orc wizard (D:3) An adder (D:3) 2 dart slugs 4 orcs 5 ball pythons 3 endoplasms 4 giant cockroaches 9 goblins 6 hobgoblins 4 jackals 3 quokkas (D:2) 6 bats A frilled lizard (D:1) 5 kobolds 4 rats 60 creatures vanquished. Vanquished Creatures (others) A demonic plant (D:2) 2 fungi (D:2) 6 plants (D:2) 9 creatures vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 155 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 187 | D:1 | Learned a level 2 spell: Searing Ray 390 | D:1 | Reached skill level 1 in Fighting 917 | D:1 | Identified a scroll of acquirement 918 | D:1 | Acquired a staff of conjuration 955 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1048 | D:2 | Found a faded altar of an unknown god. 1746 | D:3 | Reached XP level 4. HP: 32/32 MP: 4/7 1759 | D:2 | Learned a level 4 spell: Fulminant Prism 2105 | D:3 | Reached skill level 1 in Staves 2355 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/9 2653 | D:4 | Reached skill level 5 in Conjurations 2838 | D:4 | Found a shimmering blue altar of Sif Muna. 2860 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring, chequers_serial_rivers_room_b D:2: layout_basic, shapermc_ecumenical_altar_gd, serial_bayou, serial_bayou_shore_b, serial_bayou_shore_b, serial_bayou_pond_a, serial_bayou_pond_a, serial_bayou_shore_a, grunt_decor_mini_mirrors, minmay_misc_feat_plants, serial_bayou_pond_c D:3: layout_rooms, hangedman_decor_opposing D:4: layout_basic, doesnt_xom_only_xom, led_sif_book, nicolae_dithmenos_shadow_blocks Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.3 Staves | 1 | 1.6 Spellcasting | 3 | 3.2 Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | 3 | || 3 Cast: Magic Dart | 51 | 28 || 79 Searing Ray | 3 | 7 || 10 Use: Scroll | 4 | 2 || 6 Armor: Robe | 2 | 2 || 4 Dodge: Dodged | 15 | 5 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2884 | 2783 | 101 | 215 | 2258 | 4 | 721.0 | Dungeon | 2884 | 2783 | 101 | 215 | 2258 | 4 | 721.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1036 daAuts D:1: 930 daAuts D:3: 641 daAuts D:4: 275 daAuts