Dungeon Crawl Stone Soup version 0.27-a0-899-ge2d0b17c59 (webtiles) character file. Game seed: 1061823475078275034 9 Zeld the Conjurer (level 2, -3/18 HPs) Began as an Octopode Conjurer on Apr 5, 2021. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (619 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 619, Time: 00:00:52 Health: -3/18 AC: 1 Str: 6 XL: 2 Next: 12% Magic: 0/5 EV: 13 Int: 20 God: Gold: 12 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Potions a - a potion of haste {unknown} b - 2 potions of mutation {unknown} Skills: * Level 0.8 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.2 Spellcasting * Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (lightly wounded, 0% to evade) The magic dart hits the quokka but does no damage. The quokka is lightly wounded. The quokka barely misses you. Unknown command. Attack: -) Tentacles Press: ? - help, Dir - move target, f/p - quokka Aim: a quokka (lightly wounded, about 59% to evade your tentacles) Okay, then. You barely miss the quokka. Your grab misses the quokka. The quokka is lightly wounded. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * Unknown command. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is lightly wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Press: ? - help, v - describe, . - travel Here: a quokka (lightly wounded) The floor. The quokka bites you. * * * LOW HITPOINT WARNING * * * Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (lightly wounded, 0% to evade) The magic dart hits the quokka. The quokka is almost dead. The quokka barely misses you. You barely miss the quokka. You grab the quokka. The quokka is almost dead. You constrict the quokka, but do no damage. The quokka bites you. You die... ##.## #.# #.# ##.# #.# ##.#.# ##'## ##.###.# ##...## ##.## #.# ##.....###.## #.# #.......###.## ## #.........###r## +.........'.@..# #.........###......# ##.......## #.#..#.# ##.....## #.##.# ##...## #.# ... ##+# #.# ..# #.# ..# #.# .# You could see a quokka. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 439 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 442 | D:1 | Learned a level 2 spell: Searing Ray 619 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_corners, basic_ecumenical_altar, due_unseen_surprise Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 22 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 619 | 619 | 0 | 0 | 570 | 1 | 619.0 | Dungeon | 619 | 619 | 0 | 0 | 570 | 1 | 619.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 619 daAuts