Dungeon Crawl Stone Soup version 0.27-a0-899-ge2d0b17c59 (webtiles) character file. Game seed: 1004761839097434769 90 Zeld the Conjurer (level 4, -3/29 HPs) Began as an Octopode Conjurer on Apr 5, 2021. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:36 (2916 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 2916, Time: 00:02:37 Health: -3/29 AC: 1 Str: 6 XL: 4 Next: 56% Magic: 4/8 EV: 13 Int: 21 God: Gold: 77 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Scrolls a - a scroll of teleportation {unknown} b - 2 scrolls of identify {unknown} c - a scroll of summoning {unknown} d - 2 scrolls of noise {unknown} Potions e - a potion of curing {unknown} f - 2 potions of heal wounds {unknown} g - a potion of berserk rage {unknown} Skills: * Level 2.1 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.0 Spellcasting * Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 c - Fulminant Prism Conj/Hex 6% 3d7 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 6% N/A 13% 1 Apportation Tloc 6% N/A 13% 1 Corona Hex 3% N/A 13% 1 Summon Small Mammal Summ 12% N/A 13% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the orc. The orc is heavily wounded. You constrict the orc, but do no damage. The orc barely misses you. You barely miss the orc. The orc is heavily wounded. You constrict the orc. An orc priest comes into view. It is wielding a +0 hand axe. The orc closely misses you. The orc priest shouts! You tentacle-slap the orc but do no damage. The orc is almost dead. You constrict the orc. You kill the orc! The kobold throws a stone. The stone closely misses you. Your Spellcasting skill increases to level 3! The orc priest casts a cantrip, but nothing happens. The kobold barely misses you. Things that are here: a +0 trident; a +0 leather armour You barely miss the kobold. You grab the kobold. You squeeze the kobold. You kill the kobold! An orc comes into view. It is wielding a +0 flail. The orc moves out of view. Things that are here: a +0 whip; a stone; a kobold corpse The orc priest looks braver for a moment. Things that are here: a +0 flail; a +0 scale mail Found a stone staircase leading up. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest miscasts a cantrip. The orc hits you with a +0 flail! The orc barely misses you. Found a scroll labelled SOZEOT HEQIA. There is a stone staircase leading up here. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ######)#..##.... #########.........# #.......o......... #..########.....# ####....## ##.....#### .........###.......... ####..............#####. ##.##...o............ #....#####.o@.#.### #.....# #?#### #.###.. #.# #. ### #.# .. #.# #.. .#. You could see an orc priest and an orc. Vanquished Creatures Terence (D:3) 3 adders (D:2) A worm (D:2) A dart slug (D:2) An orc (D:3) 3 endoplasms A goblin (D:2) 6 hobgoblins 4 jackals (D:2) 4 kobolds 2 quokkas (D:1) 2 ball pythons 2 bats 2 frilled lizards (D:1) A rat (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 507 | D:1 | Found a faded altar of an unknown god. 509 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 707 | D:1 | Reached skill level 1 in Fighting 778 | D:1 | Learned a level 2 spell: Searing Ray 1300 | D:2 | Reached XP level 3. HP: 6/23 MP: 3/6 2208 | D:2 | Reached XP level 4. HP: 9/29 MP: 3/8 2213 | D:2 | Learned a level 4 spell: Fulminant Prism 2816 | D:3 | Noticed a +0 dagger 2816 | D:3 | Noticed a +0 spear 2817 | D:3 | Noticed a +0 falchion 2820 | D:3 | Noticed a +0 short sword 2823 | D:3 | Noticed a +0 falchion 2829 | D:3 | Noticed a +0 short sword 2847 | D:3 | Noticed a +0 spear 2849 | D:3 | Noticed a +0 dagger 2866 | D:3 | Noticed Terence 2872 | D:3 | Killed Terence 2916 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, basic_ecumenical_altar, chequers_mini_garden, grunt_decor_fettered D:2: layout_basic, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_1, aquarium_window_fake, aquarium_view_2c, aquarium_view_2a, aquarium_pool_2 D:3: layout_rooms, nicolae_uskayaw_en_pointe, minmay_misc_feat_tower, serial_park_tiny_pond, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | 6 || 21 Tentacles | 2 | 1 || 3 Constrict | 3 | 2 || 5 Cast: Magic Dart | 41 | 8 || 49 Searing Ray | 5 | 2 || 7 Armor: Skin | 4 | || 4 Dodge: Dodged | 22 | 16 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2915 | 2806 | 109 | 245 | 2292 | 3 | 971.7 | Dungeon | 2915 | 2806 | 109 | 245 | 2292 | 3 | 971.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1697 daAuts D:1: 1118 daAuts D:3: 99 daAuts