Dungeon Crawl Stone Soup version 0.27-a0-899-ge2d0b17c59 (webtiles) character file. Game seed: 4274429422145962628 9 Zeld the Conjurer (level 2, -2/18 HPs) Began as an Octopode Conjurer on Apr 5, 2021. Slain by a ball python (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (825 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 825, Time: 00:01:02 Health: -2/18 AC: 1 Str: 6 XL: 2 Next: 16% Magic: 0/5 EV: 10 Int: 20 God: Gold: 20 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Potions a - a potion of attraction {unknown} Skills: * Level 0.8 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.2 Spellcasting * Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A dart slug is nearby! You now have 20 gold pieces (gained 5). A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A ball python comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (wandering, hasn't noticed you, 0% to evade) The searing ray hits the dart slug. The dart slug is lightly wounded. (Press . to maintain the ray.) The ball python hisses angrily. The searing ray hits the dart slug! The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. The searing ray hits the dart slug! You kill the dart slug! You finish channeling your searing ray. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. You tentacle-slap the ball python but do no damage. Your grab misses the ball python. Your squeeze misses the ball python. The ball python barely misses you. The ball python grabs you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You tentacle-slap the ball python. Your grab misses the ball python. The ball python is heavily wounded. The ball python closely misses you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python closely misses you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You closely miss the ball python. Your grab misses the ball python. The ball python is heavily wounded. The ball python bites you. You die... . .. ##.###. ...#?.#...#### ...#....#....## #+#...+#.......# #..............###### #.................... #..........@S.# ##..........)..# ...............# .. #........##### ..# #........# .. #####'#### #. #.# #.########.######. #..#..........(... You could see a ball python. Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) A ball python (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 767 | D:1 | Reached XP level 2. HP: 5/18 MP: 0/5 770 | D:1 | Learned a level 2 spell: Searing Ray 825 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, serial_shops, nicolae_shop_stone, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_clump_double, infiniplex_forest_straight_3, infiniplex_forest_lined_ring, infiniplex_forest_clump_tiny, infiniplex_forest_corner_1, minmay_pentomino_t4 Action || total -------------------------++------- Melee: Unarmed || 12 Constrict || 3 Tentacles || 1 Cast: Magic Dart || 12 Searing Ray || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 825 | 825 | 0 | 664 | 110 | 1 | 825.0 | Dungeon | 825 | 825 | 0 | 664 | 110 | 1 | 825.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 825 daAuts