Dungeon Crawl Stone Soup version 0.27-a0-899-ge2d0b17c59 (webtiles) character file. Game seed: 3967842583585561017 222 Zeld the Conjurer (level 5, -9/36 HPs) Began as an Octopode Conjurer on Apr 5, 2021. Killed from afar by Ijyb (13 damage) ... with an iceblast ... on level 4 of the Dungeon. The game lasted 00:07:27 (5239 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 5239, Time: 00:07:27 Health: -9/36 AC: 1 Str: 6 XL: 5 Next: 99% Magic: 5/10 EV: 13 Int: 21 God: Gold: 160 SH: 5 Dex: 11 Spells: 0/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect + b - amulet of reflection rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 160 gold pieces. Inventory: Jewellery b - an amulet of reflection (around mantle) Scrolls a - a scroll of enchant weapon e - a scroll of amnesia {unknown} f - 6 scrolls of identify {unknown} Potions g - a potion of attraction {unknown} Skills: * Level 3.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.5 Spellcasting * Level 5.1 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 3d5 2% 2 c - Fulminant Prism Conj/Hex 7% 3d7 41% 4 d - Iskenderun's Mystic Conj/Tloc 14% 2d5 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail of cold resistance and carrying a wand of iceblast (9) (asleep, 0% to evade) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail of cold resistance and carrying a wand of iceblast (9) (asleep, 0% to evade) The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb shouts! (Press . to maintain the ray.) The searing ray misses Ijyb. Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. You finish channeling your searing ray. Your magical contamination has completely faded away. Unknown command. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled XIAWNU BOTIU, it crumbles to dust. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * Ijyb convulses! It was a scroll of torment. Ijyb drinks a potion. Ijyb is healed! Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! You die... ###.....######.# # # #...........##.# # #.#.#.#.#...#......# #.#.#.#..............# ......#.#.#..##.#..#.# #.#..............).#.# .......รท....###.##.#.# .......<......#.##.#.# #.#########@#.#[##.#.# ...........).....# ########..#.##.#### #..g...#.......# #.###g########## #.# #......... #.# #..#####.# #.# #..# #.# #..# You could see Ijyb. Vanquished Creatures A black bear (D:4) An orc wizard (D:3) A gnoll (D:1) An adder (D:2) 3 worms 7 orcs (D:3) 7 endoplasms 4 goblins 6 hobgoblins 7 jackals 4 quokkas 4 ball pythons 5 frilled lizards 9 kobolds 2 rats (D:1) 62 creatures vanquished. Vanquished Creatures (others) 14 plants (D:1) 14 creatures vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 352 | D:2 | Reached XP level 2. HP: 10/18 MP: 1/5 576 | D:2 | Learned a level 2 spell: Searing Ray 833 | D:1 | Reached skill level 1 in Fighting 1194 | D:1 | Reached XP level 3. HP: 4/23 MP: 0/6 1597 | D:1 | Found a faded altar of an unknown god. 2787 | D:2 | Reached XP level 4. HP: 29/29 MP: 3/8 2792 | D:2 | Learned a level 4 spell: Fulminant Prism 3848 | D:3 | Reached XP level 5. HP: 35/35 MP: 1/9 4848 | D:4 | Noticed a black bear 4855 | D:4 | Killed a black bear 4856 | D:4 | Reached skill level 5 in Conjurations 4861 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 5219 | D:4 | Noticed Ijyb 5239 | D:4 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_ring, basic_ecumenical_altar, nrook_mini_vaults, hangedman_abyss_or_decor_stabs, ebering_dispersal_statue_hall, lexackson_kobold_supper D:2: layout_basic D:3: layout_rooms, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_corner_b, co_window_broadway_a, co_window_unsneaky_path_a, co_window_2corner, minivault_14, chequers_serial_rivers_large_a, serial_park_tiny_pond, nrook_campfire, grunt_ministairs_14, kennysheep_generic_room_14 D:4: layout_basic, minmay_temple_entry_trees, serial_shops, kennysheep_little_box, hangedman_decor_points, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.0 Spellcasting | 3 | 3.5 Conjurations | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 44 | 3 || 47 Constrict | 8 | 1 || 9 Tentacles | 8 | || 8 Cast: Magic Dart | 39 | 12 || 51 Searing Ray | 9 | 22 || 31 Use: Scroll | | 3 || 3 Armor: Skin | 2 | 1 || 3 Dodge: Dodged | 14 | 10 || 24 Block: Other | 10 | 2 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5239 | 5163 | 76 | 1288 | 3455 | 4 | 1309.8 | Dungeon | 5239 | 5163 | 76 | 1288 | 3455 | 4 | 1309.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1808 daAuts D:1: 1574 daAuts D:3: 1465 daAuts D:4: 390 daAuts