Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 10754380749878668116 120 Zeld the Conjurer (level 5, -3/35 HPs) Began as an Octopode Conjurer on Apr 6, 2021. Succumbed to kobold brigand's curare-tipped dart ... on level 3 of the Dungeon. The game lasted 00:05:34 (2631 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 2631, Time: 00:05:35 Health: -3/35 AC: 1 Str: 6 XL: 5 Next: 4% Magic: 4/9 EV: 13 Int: 21 God: Gold: 85 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: lethally poisoned (-3 -> -21), slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Scrolls a - a scroll of fog b - a scroll of noise f - a scroll of teleportation Potions c - a potion of brilliance {unknown} e - a potion of berserk rage {unknown} g - a potion of curing {unknown} Skills: * Level 2.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.1 Spellcasting * Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 c - Fulminant Prism Conj/Hex 6% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Xom Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel sick. You are no longer poisoned. HP restored. Found 18 stones. A kobold brigand comes into view. It is wielding a +0 dagger and quivering curare-tipped darts. Found a shimmering altar of Xom. A kobold brigand is nearby! A kobold brigand is nearby! Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (28% to evade) The searing ray hits the kobold brigand! The kobold brigand is moderately wounded. (Press . to maintain the ray.) The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. The searing ray hits the kobold brigand! The kobold brigand is heavily wounded. You feel very sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. You feel as though you will be slow longer. The searing ray hits the kobold brigand. The kobold brigand is severely wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the kobold brigand. The kobold brigand is severely wounded. You finish channeling your searing ray. You die... ....#. ####+#.. _.... #...... .... ..#. #.....# K.. .... #.....# .. #..##.....#####(# #..#.......##@#.# #.>........##.K.# #.....<....##.### #...##.#+####.# #......#.# #.# #....###.## #.# ###....†..^.# #.# #...........###.# #.####.....(.##.# You could see a kobold brigand. Vanquished Creatures An orc priest (D:2) 3 adders 2 dart slugs (D:2) 6 orcs (D:2) An endoplasm (D:1) 4 giant cockroaches 5 goblins 5 hobgoblins 6 jackals 2 quokkas (D:1) 2 ball pythons 3 bats 5 frilled lizards 2 kobolds (D:1) 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 3 | D:1 | Noticed an electric eel 15 | D:1 | Noticed an electric eel 199 | D:1 | Reached XP level 2. HP: 10/18 MP: 1/5 202 | D:1 | Learned a level 2 spell: Searing Ray 682 | D:1 | Reached skill level 1 in Fighting 997 | D:1 | Reached XP level 3. HP: 23/23 MP: 1/6 1112 | D:1 | Found Ymarir Ata's Armour Shoppe. 1707 | D:2 | Reached XP level 4. HP: 29/29 MP: 3/8 1712 | D:2 | Learned a level 4 spell: Fulminant Prism 2375 | D:3 | Found a faded altar of an unknown god. 2474 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2515 | D:3 | Reached XP level 5. HP: 28/35 MP: 4/9 2623 | D:3 | Found a shimmering altar of Xom. 2623 | D:3 | Noticed a kobold brigand 2631 | D:3 | Succumbed to kobold brigand's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_rooms, serial_shops, nicolae_shop_behind_doors D:2: cheibrodos_pilgrimage, layout_basic D:3: layout_basic, okawaru_gym_becter, lemuel_round_altar, nemelex_diamond_rough_becter, basic_ecumenical_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.3 Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 26 | 11 || 37 Constrict | 7 | 3 || 10 Tentacles | 4 | 1 || 5 Cast: Magic Dart | 45 | 21 || 66 Searing Ray | 3 | 8 || 11 Use: Scroll | | 3 || 3 Armor: Skin | 1 | || 1 Dodge: Dodged | 30 | 10 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2632 | 2614 | 18 | 378 | 1894 | 3 | 877.3 | Dungeon | 2632 | 2614 | 18 | 378 | 1894 | 3 | 877.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1431 daAuts D:2: 940 daAuts D:3: 260 daAuts