Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 1628447631625485047 2 Zeld the Conjurer (level 1, -3/11 HPs) Began as an Octopode Conjurer on Apr 6, 2021. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (51 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 51, Time: 00:00:57 Health: -3/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 0/3 EV: 13 Int: 20 God: Gold: 10 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Potions a - a potion of flight {unknown} Skills: * Level 0.2 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the endoplasm! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (0% to evade) The magic dart hits the goblin. The goblin is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The goblin hits you with a +0 club. You tentacle-slap the goblin. You grab the goblin. The goblin is severely wounded. You constrict the goblin, but do no damage. The goblin hits you but does no damage. A hobgoblin comes into view. The hobgoblin shouts! You tentacle-slap the goblin. You kill the goblin! You see here a +0 club. The hobgoblin closely misses you. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin hits you. You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You release your grip on the hobgoblin. You see here a +0 club. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (0% to evade) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... ......#####.## .............# #.......# ......######.# #.......### ....⌠..# #.#####......... .......## #.....#.......# ...⌠.⌠..## #.....#.......### .........###................ ..⌠.⌠.⌠...##.............# ...........#....@g)......# .#######..##.....#.##..#.... . ...........#####.# #.# . ############ ..# .# ...# . ..... #. ...... .# #...... # You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 51 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_rooms, serial_shops, shop, shop, nicolae_shop_behind_doors, shop Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 2 Cast: Magic Dart || 4 Armor: Skin || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 31 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 31 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts