Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 13963469993284430344 1089 Zeld the Conjurer (level 8, -7/55 HPs) Began as an Octopode Conjurer on Apr 6, 2021. Mangled by an ogre ... wielding a +0 giant club (30 damage) ... on level 6 of the Dungeon. The game lasted 00:06:40 (5939 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 5939, Time: 00:06:41 Health: -7/55 AC: 5 Str: 6 XL: 8 Next: 31% Magic: 20/25 EV: 13 Int: 23 God: Gold: 231 SH: 0 Dex: 10 Spells: 6/17 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . e - ring of magical power rCorr . Rampage . f - +4 ring of protection Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.18/turn (no ring) MPRegen 0.19/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 231 gold pieces. Inventory: Jewellery e - a ring of magical power (left tentacle) f - a +4 ring of protection (right tentacle) Wands k - a wand of paralysis (10) r - a wand of iceblast (7) Scrolls a - a scroll of immolation j - 2 scrolls of teleportation l - 2 scrolls of silence m - a scroll of amnesia n - a scroll of vulnerability {unknown} q - 3 scrolls of fog t - a scroll of magic mapping {unknown} u - a scroll of identify Potions b - a potion of heal wounds {unknown} c - a potion of haste {unknown} d - 2 potions of magic {unknown} g - a potion of degeneration {unknown} h - a potion of might {unknown} i - a potion of berserk rage {unknown} o - 2 potions of curing {unknown} p - a potion of flight {unknown} s - a potion of invisibility {unknown} Skills: * Level 5.2 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 5.3 Spellcasting * Level 6.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 3d6 1% 2 c - Fulminant Prism Conj/Hex 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Corona Hex 6% N/A 9% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 14% 2 Confusing Touch Hex 6% N/A 26% 3 Tukima's Dance Hex 6% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Makhleb Xom Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The centaur skeleton kicks you but does no damage. You tentacle-slap the centaur skeleton. The centaur skeleton is severely damaged. The centaur skeleton hits you. The centaur skeleton kicks you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton (severely damaged, 0% to evade) The magic dart hits the centaur skeleton! You destroy the centaur skeleton! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! An ogre is nearby! You open the door. Found a whip. There is an open door here. The ogre shouts! A centaur zombie comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (9% to evade) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! The searing ray hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ####+ #.##[ .........#.###.....#.##. .........#.........#.##. .........#.........#.##. .........#......##....+. .....Z..'......####.##. .......#......# #.##. +#####.O.#......####.#.. .......@.'.............. ######...#.......####### ###.#######..... #.. .(..... #### ###Z..... ...... ...... ...... You could see an ogre and a centaur zombie. Vanquished Creatures Duvessa (D:5) A phantom (D:5) Blork the orc (D:5) A wyvern skeleton (D:5) A water moccasin skeleton (D:6) Dowan (D:5) A howler monkey (D:4) A bullfrog zombie (D:5) 3 hounds (D:5) A jelly (D:6) Crazy Yiuf (D:2) 2 centaur skeletons 3 iguanas Jessica (D:2) 2 orc wizards (D:3) A hound skeleton (D:4) Robin (D:3) 7 gnolls 7 adders A shadow imp (D:5) A white imp (D:5) An adder skeleton (D:4) 7 orcs 5 ball pythons 6 endoplasms 4 giant cockroaches 7 goblins 12 hobgoblins 4 kobolds 3 quokkas 9 bats 4 frilled lizards 5 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 264 | D:1 | Reached XP level 2. HP: 8/18 MP: 0/5 267 | D:1 | Learned a level 2 spell: Searing Ray 429 | D:1 | Found a faded altar of an unknown god. 722 | D:1 | Reached skill level 1 in Fighting 891 | D:1 | Found Songadgh's Weapon Shoppe. 1210 | D:2 | Reached XP level 3. HP: 23/23 MP: 6/6 1699 | D:2 | Noticed Jessica 1703 | D:2 | Killed Jessica 1704 | D:2 | Reached XP level 4. HP: 29/29 MP: 8/8 2039 | D:2 | Found a runed translucent door. 2040 | D:2 | Noticed Crazy Yiuf 2152 | D:2 | Killed Crazy Yiuf 2378 | D:3 | Reached XP level 5. HP: 35/35 MP: 9/9 2383 | D:3 | Learned a level 4 spell: Fulminant Prism 2436 | D:3 | Noticed Robin 2442 | D:3 | Killed Robin 2595 | D:3 | Reached skill level 5 in Conjurations 2985 | D:3 | Found a shimmering altar of Xom. 3111 | D:3 | Reached XP level 6. HP: 14/42 MP: 11/11 3117 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 4492 | D:5 | Entered Level 5 of the Dungeon 4492 | D:5 | Noticed Blork the orc 4499 | D:5 | Killed Blork the orc 4500 | D:5 | Reached XP level 7. HP: 24/47 MP: 13/13 4723 | D:5 | Reached skill level 6 in Conjurations 5288 | D:5 | Noticed Duvessa 5293 | D:5 | Noticed Dowan 5301 | D:5 | Killed Dowan 5302 | D:5 | Reached XP level 8. HP: 29/54 MP: 11/15 5304 | D:5 | Killed Duvessa 5305 | D:5 | Reached skill level 5 in Fighting 5305 | D:5 | Reached skill level 5 in Spellcasting 5602 | D:5 | Found a burning altar of Makhleb. 5939 | D:6 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, basic_ecumenical_altar, serial_shops, nicolae_shop_crystal, dk_noncrumbling_2 D:2: layout_loops_ring, minmay_cupped, uniq_crazy_yiuf_cottage, uniq_jessica D:3: layout_loops_ring, nicolae_overflow_crystal_walls, uniq_robin D:4: layout_gridville D:5: layout_rooms, makhleb_heckhound_becter, grunt_decor_mini_mirrors, uniq_duvessa, uniq_blork_the_orc D:6: layout_basic, amcnicky_altar_gilded, temple_statues, ebering_dispersal_statue_hall Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 | 5.2 Spellcasting | 3 4 5 | 5.3 Conjurations | 5 6 | 6.8 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | 4 | 5 || 12 Constrict | | 1 | || 1 Cast: Magic Dart | 40 | 12 | 2 || 54 Searing Ray | 8 | 45 | 25 || 78 Iskenderun's Myst | | | 2 || 2 Use: Scroll | | 1 | 4 || 5 Armor: Skin | 2 | 9 | 12 || 23 Dodge: Dodged | 3 | 23 | 23 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5937 | 5853 | 84 | 509 | 4727 | 6 | 989.5 | Dungeon | 5937 | 5853 | 84 | 509 | 4727 | 6 | 989.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1334 daAuts D:2: 1181 daAuts D:3: 1165 daAuts D:4: 1091 daAuts D:1: 1051 daAuts D:6: 111 daAuts