Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 4070159638306068949 812 Zeld the Conjurer (level 7, -11/49 HPs) Began as an Octopode Conjurer on Apr 6, 2021. Was a Follower of Vehumet. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 4 of the Dungeon. The game lasted 00:08:20 (6152 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 6152, Time: 00:08:21 Health: -11/49 AC: 1 Str: 6 (7) XL: 7 Next: 93% Magic: 10/14 EV: 13 Int: 19 (22) God: Vehumet [*.....] Gold: 166 SH: 0 Dex: 15 (16) Spells: 4/15 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith + (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . a - amulet of faith rElec . Harm . b - +6 ring of dexterity rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.16/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 166 gold pieces. Inventory: Jewellery a - an amulet of faith (around mantle) b - a +6 ring of dexterity (left tentacle) Scrolls c - a scroll of teleportation {unknown} d - a scroll of torment {unknown} e - a scroll of noise j - a scroll of amnesia {unknown} m - a scroll of holy word {unknown} n - a scroll of magic mapping {unknown} p - a scroll of fear {unknown} Potions f - a potion of might g - a potion of magic {unknown} h - a potion of curing k - a potion of resistance {unknown} l - 2 potions of lignification {unknown} o - a potion of brilliance {unknown} q - a potion of mutation {unknown} Skills: * Level 4.7 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 4.9 Spellcasting * Level 6.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 c - Fulminant Prism Conj/Hex 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 13% 1 Conjure Flame Conj/Fire 16% 6-21 11% 3 Dazzling Flash Conj/Hex 32% N/A 11% 3 Mephitic Cloud Conj/Pois/Air 12% N/A 16% 3 Blink Tloc N/A N/A 19% 2 Call Imp Summ 4% N/A 19% 2 Slow Hex 4% N/A 19% 2 Confusing Touch Hex 4% N/A 36% 3 Gell's Gravitas Tloc 2% N/A 36% 3 Petrify Tmut/Erth 4% N/A 77% 4 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Yara's Violent Unravell Hex/Tmut 2% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Dithmenos Fedhas Gozag Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (28% risk of failure)! Continue anyway? Okay, then. The orc priest shouts! The orc priest miscasts a cantrip. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. It was a potion of curing. You feel better. The orc priest misses you. Casting: Fulminant Prism (quite dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (34% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the orc priest. The orc priest is moderately wounded. The orc priest is knocked back by the mystic blast. The orc priest slams into the stone wall! The mystic blast hits the orc priest. The orc priest is lightly wounded. The orc priest is knocked back by the mystic blast. The orc priest collides with the orc! The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. Casting: Iskenderun's Mystic Blast (quite dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (34% risk of failure)! Continue anyway? Okay, then. You feel better. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... .'...........#......# .#...........#......# .#'###..###'##......# #### .....#..##....#####.. ...# .....#...#....# .#....# .....#...#....# ....# .....###'#....#######....# ..................[......# ................@oo......# .........................# ...................oo....# .....#####.........o.....# ###### #....#######....# #....# ....# #....# ....# #....# ...# ###### #### You could see 4 orc priests and an orc. Vanquished Creatures Sigmund (D:2) A black bear (D:4) A necrophage (D:4) A centaur zombie (D:4) 4 orc priests Jessica (D:2) Terence (D:2) Natasha (thrice) (D:2) Robin (D:3) 3 gnolls (D:3) A howler monkey skeleton (D:4) 5 adders 2 dart slugs (D:1) 12 orcs 4 endoplasms 2 giant cockroaches 15 goblins 7 hobgoblins 7 jackals 5 quokkas 6 ball pythons 5 bats 3 frilled lizards 2 kobolds 10 rats 103 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 45 | D:1 | Found a faded altar of an unknown god. 233 | D:2 | Reached XP level 2. HP: 4/18 MP: 1/5 236 | D:2 | Learned a level 2 spell: Searing Ray 716 | D:1 | Reached skill level 1 in Fighting 912 | D:1 | Reached XP level 3. HP: 18/23 MP: 1/6 1454 | D:2 | Noticed Jessica 1460 | D:2 | Killed Jessica 1461 | D:2 | Reached XP level 4. HP: 29/29 MP: 3/8 1471 | D:2 | Noticed Natasha 1477 | D:2 | Learned a level 4 spell: Fulminant Prism 1916 | D:2 | Killed Natasha 1933 | D:2 | Noticed Natasha 1939 | D:2 | Killed Natasha 1940 | D:2 | Reached XP level 5. HP: 35/35 MP: 2/9 2138 | D:2 | Noticed Natasha 2143 | D:2 | Killed Natasha 2276 | D:2 | Found a shadowy altar of Dithmenos. 2489 | D:2 | Noticed Sigmund 2493 | D:2 | Killed Sigmund 2494 | D:2 | Reached skill level 5 in Conjurations 2494 | D:2 | Reached XP level 6. HP: 42/42 MP: 4/11 2503 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2643 | D:2 | Noticed Terence 2657 | D:2 | Killed Terence 3713 | D:3 | Reached XP level 7. HP: 47/47 MP: 6/13 3824 | D:3 | Found a radiant altar of Vehumet. 3833 | D:3 | Became a worshipper of Vehumet 4249 | D:4 | Noticed Robin 4257 | D:3 | Killed Robin 4507 | D:4 | Found a staircase to the Ecumenical Temple. 4519 | Temple | Entered the Ecumenical Temple 5280 | D:4 | Found an opulent altar of Gozag. 5308 | D:4 | Reached skill level 6 in Conjurations 5743 | D:4 | Reached * piety under Vehumet 5743 | D:4 | Offered knowledge of Freeze by Vehumet. 6152 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_rooms, chequers_ecumenical_altar_simple D:2: layout_loops_cross, basic_altar, uniq_sigmund, uniq_jessica, uniq_natasha, uniq_terence D:3: layout_loops_ring, nicolae_vehumet_radiance, minivault_27, patterned_corridor D:4: layout_gridville, grunt_gozag_breadcrumbs, minmay_temple_entry_hall, minivault_11, grunt_ministairs_11, uniq_robin Temple: oiseaux_autumnal_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.7 Spellcasting | 3 4 | 4.9 Conjurations | 5 6 | 6.3 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 29 | 6 | 4 || 39 Constrict | 8 | 2 | 2 || 12 Tentacles | 7 | 1 | 1 || 9 Cast: Magic Dart | 29 | 16 | 3 || 48 Searing Ray | 5 | 25 | 28 || 58 Iskenderun's Myst | | | 2 || 2 Use: Potion | | | 3 || 3 Scroll | | | 1 || 1 Armor: Skin | 5 | 6 | || 11 Dodge: Dodged | 25 | 26 | 22 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6191 | 6084 | 107 | 968 | 4472 | 5 | 1238.2 | Dungeon | 5886 | 5827 | 59 | 968 | 4217 | 4 | 1471.5 | Temple | 304 | 256 | 48 | 0 | 255 | 1 | 304.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1528 daAuts D:2: 1486 daAuts D:4: 1460 daAuts D:3: 1410 daAuts Temple: 304 daAuts