Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 12212917702520172326 263 Zeld the Conjurer (level 6, 0/42 HPs) Began as an Octopode Conjurer on Apr 6, 2021. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 5 of the Dungeon. The game lasted 00:05:02 (3421 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 3421, Time: 00:05:03 Health: 0/42 AC: 1 Str: 6 XL: 6 Next: 19% Magic: 7/11 EV: 13 Int: 22 God: Gold: 183 SH: 0 Dex: 11 Spells: 5/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . d - ring of flight rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 183 gold pieces. Inventory: Jewellery d - a ring of flight (left tentacle) Scrolls h - a scroll of enchant armour k - a scroll of noise Potions a - a potion of cancellation {unknown} b - 2 potions of curing {unknown} c - a potion of degeneration {unknown} e - a potion of brilliance {unknown} i - a potion of haste {unknown} j - a potion of resistance {unknown} l - 2 potions of lignification {unknown} Skills: * Level 3.2 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.7 Spellcasting * Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 3d5 1% 2 c - Fulminant Prism Conj/Hex 7% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel very sick. The scorpion stings you. The searing ray hits the scorpion! The scorpion is almost dead. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The searing ray hits the scorpion. You kill the scorpion! You finish channeling your searing ray. You feel very sick. Your Fighting skill increases to level 3! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. 2 gnolls come into view. You feel very sick. You feel sick. A gnoll comes into view. It is wielding a +0 halberd. You feel sick. The gnoll shouts! x2; You hear a shout! You see here 12 gold pieces. You now have 183 gold pieces (gained 12). You feel sick. A gnoll shaman comes into view. It is wielding a +0 club. You feel sick. You reach down and open the door. You feel sick. You feel sick. Something unseen opens the door. There is an open door here. You feel sick. You feel sick. You are no longer poisoned. The gnoll shaman closely misses you. The gnoll shaman calls upon its god to speed up the gnoll. The gnoll seems to speed up. You reach down and open the door. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... #.....# #.....# ....... #.....# ....... #.....# ....... #.....# .....# #.....######.....# #.....#....#.....# #.....#....#.....# #.....#...g@.....# #.....#...g#.....# #.....#..g.#.....# #.....#....#.....# #.....'g...#.....# #.....###'##.....# #................# ######.g.........# ......### You could see a gnoll shaman and 3 gnolls. Vanquished Creatures A necrophage (D:3) A scorpion (D:5) 5 adders A white imp (D:5) A worm (D:2) 2 dart slugs 3 orcs (D:3) A ball python (D:2) 8 bats 3 endoplasms 5 giant cockroaches 5 goblins 9 hobgoblins 3 quokkas 3 frilled lizards (D:2) 5 kobolds 3 rats (D:2) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 167 | D:1 | Found a faded altar of an unknown god. 299 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 302 | D:1 | Learned a level 2 spell: Searing Ray 689 | D:1 | Reached skill level 1 in Fighting 1136 | D:2 | Reached XP level 3. HP: 23/23 MP: 2/6 1302 | D:2 | Found Waaruop's Weapon Boutique. 1480 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/8 1638 | D:2 | Learned a level 4 spell: Fulminant Prism 2596 | D:3 | Noticed a necrophage 2802 | D:3 | Killed a necrophage 2803 | D:3 | Reached skill level 5 in Conjurations 2803 | D:3 | Reached XP level 5. HP: 15/36 MP: 0/10 3304 | D:3 | You are sucked into a shaft and drop 2 floors! 3304 | D:5 | Entered Level 5 of the Dungeon 3408 | D:5 | Reached XP level 6. HP: 21/42 MP: 5/11 3421 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, ebering_ecumenical_altar_box, minmay_misc_feat_enclosed, hangedman_glass_teeth, serial_park_tiny_pond D:2: layout_basic, serial_shops, nicolae_shop_statue_plus, minmay_between D:3: layout_basic, st_stairs_6 D:5: layout_gridville, cheibrodos_sewer_entry_sluice Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.2 Spellcasting | 3 | 3.7 Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | 6 || 12 Constrict | 2 | 2 || 4 Cast: Magic Dart | 39 | 49 || 88 Searing Ray | 4 | 8 || 12 Use: Scroll | | 3 || 3 Armor: Skin | 4 | 3 || 7 Dodge: Dodged | 7 | 20 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3420 | 3307 | 113 | 134 | 2826 | 4 | 855.0 | Dungeon | 3420 | 3307 | 113 | 134 | 2826 | 4 | 855.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1566 daAuts D:1: 988 daAuts D:3: 749 daAuts D:5: 116 daAuts