Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 1238101311192287984 78 Zeld the Conjurer (level 4, -1/29 HPs) Began as an Octopode Conjurer on Apr 6, 2021. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:49 (2976 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 2976, Time: 00:03:50 Health: -1/29 AC: 1 Str: 6 XL: 4 Next: 36% Magic: 2/8 EV: 13 Int: 21 God: Gold: 10 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 10 gold pieces. Inventory: Scrolls a - a scroll of brand weapon {unknown} b - 2 scrolls of noise {unknown} c - a scroll of amnesia {unknown} d - a scroll of fog {unknown} g - a scroll of enchant weapon {unknown} Potions e - 2 potions of mutation {unknown} f - a potion of ambrosia {unknown} Skills: * Level 2.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.8 Spellcasting * Level 4.6 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 c - Fulminant Prism Conj/Hex 6% 3d7 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 3% N/A 14% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Confusing Touch Hex 3% N/A 38% 3 Tukima's Dance Hex 3% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 0% to evade) The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 flail. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll shouts! The gnoll hits you with a +0 whip. The searing ray misses the gnoll. You finish channeling your searing ray. The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 spear. The gnoll misses you. The gnoll barely misses you. The gnoll hits you with a +0 whip! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 19% to evade) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll shouts! Your Fighting skill increases to level 2! The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. The gnoll hits you with a +0 flail! You die... # #..### #########....# .....†.[...#.# ##########.#.# #.#.# #####.#.### ..........# ####.#....##### ..###....@g.# #.# #....###.# # #.....# #.# #.#.### #g# #.#.# #.# #.#.# #.# .. #.# # #.# #.# You could see a gnoll. Vanquished Creatures A gnoll (D:3) An adder (D:2) 2 worms 4 endoplasms 3 giant cockroaches 7 goblins 4 hobgoblins 6 jackals (D:3) 2 quokkas 6 ball pythons 2 bats (D:1) A frilled lizard (D:3) 6 kobolds 2 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 422 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 486 | D:1 | Learned a level 2 spell: Searing Ray 703 | D:1 | Reached skill level 1 in Fighting 872 | D:1 | Found a faded altar of an unknown god. 1261 | D:2 | Reached XP level 3. HP: 19/23 MP: 0/6 2286 | D:3 | Found Xiankomnaf's Armour Emporium. 2299 | D:3 | Noticed Sigmund 2709 | D:3 | Reached XP level 4. HP: 29/29 MP: 5/8 2723 | D:3 | Learned a level 4 spell: Fulminant Prism 2976 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, shapermc_ecumenical_altar_venn, serial_park_tiny_1 D:2: layout_loops_ring, serial_forest, infiniplex_forest_end_1, infiniplex_forest_clump_small, infiniplex_forest_straight_3, infiniplex_forest_straight_4, infiniplex_forest_clump_small, infiniplex_forest_lined_3 D:3: layout_loops_ring, serial_shops, shop_fountains, kennysheep_crisscross, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.8 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | 7 || 23 Constrict | 3 | 3 || 6 Tentacles | 1 | 1 || 2 Cast: Magic Dart | 59 | 5 || 64 Searing Ray | 7 | 5 || 12 Armor: Skin | 6 | 1 || 7 Dodge: Dodged | 21 | 7 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2976 | 2916 | 60 | 294 | 2334 | 3 | 992.0 | Dungeon | 2976 | 2916 | 60 | 294 | 2334 | 3 | 992.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1224 daAuts D:1: 1192 daAuts D:3: 560 daAuts