Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 14108159119789973205 95 Zeld the Conjurer (level 4, -4/29 HPs) Began as an Octopode Conjurer on Apr 6, 2021. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (16 damage) ... on level 2 of the Dungeon. The game lasted 00:03:11 (2844 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 2844, Time: 00:03:11 Health: -4/29 AC: 1 Str: 6 XL: 4 Next: 65% Magic: 0/8 EV: 13 Int: 21 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of identify {unknown} Potions a - 2 potions of heal wounds {unknown} d - 2 potions of brilliance {unknown} Skills: * Level 2.1 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.0 Spellcasting * Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 c - Fulminant Prism Conj/Hex 6% 3d7 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 21% 2 Call Imp Summ 3% N/A 21% 2 Slow Hex 3% N/A 21% 2 Conjure Flame Conj/Fire 13% 6-21 16% 3 Dazzling Flash Conj/Hex 26% N/A 16% 3 Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Partly explored, can't reach some places. Partly explored, can't reach some places. You tentacle-slap the fungus. The fungus begins to die. You grab the fungus. The fungus is lightly damaged. You constrict the fungus, but do no damage. You tentacle-slap the fungus. The fungus is lightly damaged. You constrict the fungus. You tentacle-slap the fungus but do no damage. You squeeze the fungus. The fungus is lightly damaged. You constrict the fungus. You release your grip on the fungus. A nearby fungus withers and dies. You tentacle-slap the fungus but do no damage. You grab the fungus. The fungus begins to die. You constrict the fungus. You release your grip on the fungus. You tentacle-slap the fungus but do no damage. You grab the fungus. The fungus begins to die. You constrict the fungus. You release your grip on the fungus. A nearby fungus withers and dies. A nearby fungus withers and dies. Found a mace. Found a runed translucent door. Could not explore, unopened runed door. Could not explore, unopened runed door. You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (19% to evade) The searing ray hits Crazy Yiuf but does no damage. (Press . to maintain the ray.) Crazy Yiuf barely misses you. The searing ray misses Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You feel your power leaking away. Without enough magic to sustain it, your searing ray dissipates. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You are electrocuted! Ouch! That really hurt! You die... ####### ####### ### ♣♣##.....### #.....# #)..#♣♣ ♣♣P.+......$. #.#...# #...g@♣♣♣♣P.....##.### ####.#...# #...#♣..♣......###.#.# .........# ### ♣♣♣.♣.♣.+.# #..#. #.#..#...# ♣♣♣♣♣##.###.### #.#..#...# #.##.## # ..#..#...######### #.###.### ###..............# #.# ##.#. # ##.#...........########.# ##.# #..............).....#.# ##.# You could see Crazy Yiuf. Vanquished Creatures An iguana (D:2) 2 adders (D:2) A worm (D:2) A dart slug (D:1) 4 bats An endoplasm (D:1) 3 giant cockroaches (D:2) 7 goblins 3 hobgoblins A jackal (D:2) 2 quokkas (D:2) 7 ball pythons 4 frilled lizards 4 kobolds (D:1) 4 rats 45 creatures vanquished. Vanquished Creatures (others) 3 fungi (D:2) 3 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 503 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 530 | D:1 | Learned a level 2 spell: Searing Ray 631 | D:1 | Reached skill level 1 in Fighting 1082 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 1679 | D:2 | Reached XP level 4. HP: 29/29 MP: 0/8 1684 | D:2 | Learned a level 4 spell: Fulminant Prism 2837 | D:2 | Found a runed translucent door. 2838 | D:2 | Noticed Crazy Yiuf 2844 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, skrybe_limestone_x, minmay_misc_feat_tiny, grunt_decor_fettered D:2: layout_loops_ring, serial_park_tiny_pond, grunt_ministairs_13, chequers_serial_rivers_micro_d, minmay_split_cup_large, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | 13 || 25 Constrict | 5 | 5 || 10 Tentacles | 1 | 2 || 3 Cast: Magic Dart | 45 | 29 || 74 Searing Ray | 4 | 3 || 7 Armor: Skin | | 4 || 4 Dodge: Dodged | 13 | 13 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2843 | 2817 | 26 | 0 | 2567 | 2 | 1421.5 | Dungeon | 2843 | 2817 | 26 | 0 | 2567 | 2 | 1421.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1581 daAuts D:2: 1262 daAuts