Seeded DCSS version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 5858740806885297557 (custom seed) 4 Zeld the Conjurer (level 1, 0/12 HPs) Began as an Octopode Conjurer on Apr 6, 2021. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:23 (514 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 514, Time: 00:01:24 Health: 0/12 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 1/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Scrolls b - a scroll of fog {unknown} Skills: * Level 0.5 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.1 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Iskenderun's Battlesphe Conj 18% 2d7 63% 5 Bolt of Magma Conj/Fire/Erth 3% 4d5 94% 5 Iron Shot Conj/Erth 5% 9d2 100% 6 Orb of Destruction Conj 9% 9d4 100% 7 Spellforged Servitor Conj/Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading down here. A jackal comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, 0% to evade) The magic dart hits the jackal but does no damage. The jackal barks! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (0% to evade) The magic dart hits the jackal. The jackal is severely wounded. A jackal comes into view. x2 The jackal moves out of view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 0% to evade) The magic dart hits the jackal. You kill the jackal! The jackal barks! You hear a bark! There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. 2 ball pythons, a rat and Sigmund come into view. Sigmund shouts! You hear a shout! Okay, then. You aren't carrying any potions. Unknown command. Okay, then. Sigmund barely misses you. Terence the Incautious comes into view. He is wielding a +0 falchion and wearing a +2 chain mail of fire resistance. The ball python hisses angrily. x2 Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... # .# #.# #####..##.## #...@......# #..S.......# #..@.r.S.... #......@.... #########... .. # You could see Sigmund, Terence, 2 ball pythons and a rat. Vanquished Creatures A goblin (D:1) A jackal (D:1) A kobold (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 358 | D:1 | Identified 2 scrolls of acquirement 358 | D:1 | Acquired 785 gold pieces 360 | D:1 | Acquired a book of Power 511 | D:2 | Noticed Sigmund 512 | D:2 | Noticed Terence 514 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic, chequers_ecumenical_altar_twisty D:2: layout_rooms, basic_altar, uniq_terence, uniq_sigmund Action || total -------------------------++------- Cast: Magic Dart || 8 Use: Scroll || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 513 | 513 | 0 | 312 | 168 | 2 | 256.5 | Dungeon | 513 | 513 | 0 | 312 | 168 | 2 | 256.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 511 daAuts D:2: 2 daAuts