Seeded DCSS version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 5858740806885297557 (custom seed) 84 Zeld the Conjurer (level 4, 0/29 HPs) Began as an Octopode Conjurer on Apr 6, 2021. Slain by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:22 (2774 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 2774, Time: 00:04:22 Health: 0/29 AC: 1 Str: 6 XL: 4 Next: 46% Magic: 0/8 EV: 13 Int: 21 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . i - ring of resist corrosion rCorr + Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Jewellery i - a ring of resist corrosion (left tentacle) Scrolls a - 3 scrolls of identify {unknown} b - a scroll of fog {unknown} d - a scroll of amnesia {unknown} g - 2 scrolls of blinking {unknown} h - a scroll of summoning {unknown} j - a scroll of magic mapping {unknown} k - a scroll of teleportation {unknown} Potions c - 2 potions of attraction {unknown} e - a potion of curing {unknown} f - a potion of cancellation {unknown} Skills: * Level 2.1 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.9 Spellcasting * Level 4.6 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 c - Fulminant Prism Conj/Hex 6% 3d7 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 6% N/A 14% 1 Apportation Tloc 6% N/A 14% 1 Corona Hex 3% N/A 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin is moderately wounded. You constrict the goblin. You feel sick. The goblin hits you with a +0 dagger. You tentacle-slap the goblin but do no damage. You squeeze the goblin, but do no damage. The goblin is heavily wounded. You constrict the goblin. You kill the goblin! You feel sick. A hobgoblin comes into view. You feel sick. You see here a +0 dagger. A hobgoblin is nearby! A hobgoblin is nearby! Sorry, you're not good enough to have a special ability. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 0% to evade) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! You feel sick. You are no longer poisoned. You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You tentacle-slap the hobgoblin but do no damage. You grab the hobgoblin. The hobgoblin is moderately wounded. You constrict the hobgoblin, but do no damage. The hobgoblin hits you. You die... r....# ...# #.. ##.######## #..†......# #..)......# #.........# #.......?.# #...@g....# #........... #.......$.## #.?.......# #.........# ########### You could see a hobgoblin. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A worm (D:2) 2 ball pythons 4 bats 2 endoplasms A giant cockroach (D:2) 7 goblins 3 hobgoblins (D:1) 7 jackals (D:1) 3 kobolds (D:1) 2 quokkas 2 frilled lizards 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 42 | D:1 | Identified 2 scrolls of acquirement 42 | D:1 | Acquired 667 gold pieces 44 | D:1 | Acquired 661 gold pieces 573 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 578 | D:1 | Learned a level 2 spell: Searing Ray 936 | D:1 | Reached skill level 1 in Fighting 1201 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 1584 | D:1 | Found a faded altar of an unknown god. 1959 | D:2 | Reached XP level 4. HP: 29/29 MP: 0/8 1966 | D:1 | Learned a level 4 spell: Fulminant Prism 2358 | D:2 | Noticed Terence 2774 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic, chequers_ecumenical_altar_twisty D:2: layout_rooms, basic_altar, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.9 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 18 | 5 || 23 Constrict | 4 | 2 || 6 Tentacles | 3 | 1 || 4 Cast: Magic Dart | 47 | 7 || 54 Searing Ray | 6 | 4 || 10 Use: Scroll | 2 | || 2 Armor: Skin | 3 | 2 || 5 Dodge: Dodged | 18 | 6 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2776 | 2635 | 141 | 824 | 1475 | 2 | 1388.0 | Dungeon | 2776 | 2635 | 141 | 824 | 1475 | 2 | 1388.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2119 daAuts D:2: 656 daAuts