Seeded DCSS version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 5858740806885297557 (custom seed) 52 Zeld the Conjurer (level 3, -3/24 HPs) Began as an Octopode Conjurer on Apr 6, 2021. Killed from afar by Sigmund (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:57 (1920 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1920, Time: 00:03:57 Health: -3/24 AC: 1 Str: 6 XL: 3 Next: 85% Magic: 2/7 EV: 13 Int: 21 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Scrolls b - a scroll of fog {unknown} c - 3 scrolls of identify {unknown} d - a scroll of amnesia {unknown} g - 2 scrolls of blinking {unknown} h - a scroll of summoning {unknown} Potions a - 2 potions of attraction {unknown} e - a potion of curing {unknown} f - a potion of cancellation {unknown} Skills: * Level 1.7 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.6 Spellcasting * Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 4% N/A 14% 1 Apportation Tloc 4% N/A 14% 1 Corona Hex 2% N/A 14% 1 Summon Small Mammal Summ 8% N/A 14% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The worm is heavily wounded. The worm barely misses you. The searing ray hits the worm! The worm is almost dead. The searing ray hits the worm. You kill the worm! You finish channeling your searing ray. Magic restored. g - 2 scrolls labelled ASIYRCH XIEMI (gained 1) You see here a +0 hand axe. h - a scroll labelled NAETEI FIAZIGH Sigmund shouts! Terence the Incautious comes into view. He is wielding a +0 falchion and wearing a +2 chain mail of fire resistance. There are monsters nearby! There are monsters nearby! You see here a +0 club. You start waiting. Sigmund is nearby! Sigmund is nearby! Sigmund is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (25% to evade) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund casts a spell at himself. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. The searing ray hits something! Something hits you! The searing ray hits something! You finish channeling your searing ray. Something hits you! You hear some strange, mumbled words. Something tries to affect you, but you resist. A puff of flame appears from out of thin air! The puff of flame hits you! You die... ##........#..# #######.##.##.# ............#..# #######.######..# #..{.# #.## ####.## ..# #..####.## ##)......# #..@..#...# #...<.# # #....†# ##....# #....# ....<.# ..#....# .###....# ....## There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) 2 ball pythons 4 bats 2 endoplasms A giant cockroach (D:2) 6 goblins 3 hobgoblins (D:1) 7 jackals (D:1) 3 kobolds (D:1) 2 quokkas A frilled lizard (D:1) A rat (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 43 | D:1 | Identified 2 scrolls of acquirement 43 | D:1 | Acquired 1001 gold pieces 45 | D:1 | Acquired 560 gold pieces 336 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 351 | D:2 | Learned a level 2 spell: Searing Ray 483 | D:2 | Reached skill level 1 in Fighting 889 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/6 1313 | D:1 | Found a faded altar of an unknown god. 1508 | D:2 | Noticed Sigmund 1891 | D:2 | Noticed Terence 1920 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic, chequers_ecumenical_altar_twisty D:2: layout_rooms, basic_altar, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 2 Cast: Magic Dart || 58 Searing Ray || 4 Use: Scroll || 2 Armor: Skin || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1921 | 1852 | 69 | 428 | 1219 | 2 | 960.5 | Dungeon | 1921 | 1852 | 69 | 428 | 1219 | 2 | 960.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1503 daAuts D:2: 418 daAuts