Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 9198663212646604000 1280 Zeld the Conjurer (level 8, -1/56 HPs) Began as an Octopode Conjurer on Apr 7, 2021. Was an Initiate of Gozag. Slain by an ice beast (21 damage) ... on level 6 of the Dungeon. The game lasted 00:17:51 (9264 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 9264, Time: 00:17:52 Health: -1/56 AC: 1 Str: 6 XL: 8 Next: 54% Magic: 9/16 EV: 13 Int: 22 God: Gozag Gold: 184 SH: 0 Dex: 11 Spells: 7/18 levels left rFire + + . SeeInvis + (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . k - +0 hat rPois + Reflect . d - amulet of regeneration rElec . Harm . l - ring "Tihuon" {rPois rF+ SInv} rCorr . Rampage . s - ring of fire Will ..... (no ring) Stlth +++....... (no ring) HPRegen 1.18/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: gold aura A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 6 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 682 gold pieces. You spent 420 gold pieces at shops. You paid 78 gold pieces to Gozag. Inventory: Armour k - a +0 hat (worn) Jewellery d - an amulet of regeneration (around mantle) l - the ring "Tihuon" (left tentacle) {rPois rF+ SInv} (You found it on level 4 of the Dungeon) [ring of see invisible] It protects you from fire. It protects you from poison. It lets you see invisible. s - a ring of fire (right tentacle) Wands h - a wand of polymorph (9) j - a wand of random effects (11) m - a wand of iceblast (12) Scrolls a - a scroll of amnesia e - a scroll of vulnerability {unknown} g - 2 scrolls of immolation {unknown} n - a scroll of magic mapping {unknown} o - a scroll of holy word {unknown} q - 2 scrolls of teleportation Potions b - 2 potions of degeneration c - 2 potions of heal wounds {unknown} f - 2 potions of attraction {unknown} i - 2 potions of mutation {unknown} r - a potion of haste {unknown} t - a potion of invisibility {unknown} u - a potion of resistance Miscellaneous p - a lightning rod (4/4) Skills: * Level 5.6 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 5.6 Spellcasting * Level 7.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 3d6 1% 2 c - Fulminant Prism Conj/Hex 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Confusing Touch Hex 6% N/A 28% 3 Gell's Gravitas Tloc 3% N/A 28% 3 Petrify Tmut/Erth 6% N/A 67% 4 Metabolic Englaciation Hex/Ice 3% N/A 95% 5 Yara's Violent Unravell Hex/Tmut 3% 3d4 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 * Annotations: D:3 Duvessa D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Okay, then. An ice beast and a gnoll come into view. The gnoll shouts! You hear a shout! The ice beast moves out of view. A gnoll is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (17% to evade) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) You hear a shout! x3 The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the ice beast. The searing ray hits the ice beast. The ice beast is moderately wounded. A gnoll comes into view. It is wielding a +0 whip. The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channeling your searing ray. The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (moderately wounded, 19% to evade) The searing ray hits the ice beast! The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! You feel a terrible chill! The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! You die... Your body crumbles into a pile of gold. .....##..# ##. ##.#####.# #.. #.# #.# #.# #.## #.## #.# #..# #..# #.# ##.# ##.## #.# #.## #..###.# ##..#####...#.#### #......#.......@.# #........#######Y# #.......## g# ##......# .$ ##..)##### ##. #..#).# ## #.###)# #.###.# ....#.###### You could see an ice beast and a gnoll. Vanquished Creatures Sigmund (D:4) A black bear (D:5) An ogre (D:5) A sky beast (D:5) A phantom (D:6) 2 scorpions Dowan (D:4) A jelly (D:5) 4 hounds (D:4) 2 orc priests (D:6) Ijyb (D:5) 3 orc wizards Robin (D:3) 2 howler monkey zombies (D:5) 11 adders A gnoll (D:6) 2 white imps 2 worms 2 dart slugs 13 orcs 10 endoplasms 9 giant cockroaches 12 hobgoblins 11 jackals 4 kobolds 9 quokkas 7 ball pythons 3 bats 3 frilled lizards 13 goblins 8 rats 142 creatures vanquished. Vanquished Creatures (others) 6 fungi (D:4) 4 plants (D:2) 6 toadstools (D:4) 16 creatures vanquished. Grand Total: 158 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 183 | D:1 | Learned a level 2 spell: Searing Ray 710 | D:1 | Reached skill level 1 in Fighting 1033 | D:1 | Found a faded altar of an unknown god. 1095 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/6 1665 | D:2 | Reached XP level 4. HP: 26/29 MP: 3/8 1670 | D:2 | Learned a level 4 spell: Fulminant Prism 3241 | D:3 | Reached XP level 5. HP: 35/35 MP: 1/9 3633 | D:3 | Found a shimmering blue altar of Sif Muna. 3648 | D:3 | Noticed Robin 3667 | D:3 | Killed Robin 3669 | D:3 | Reached skill level 5 in Conjurations 4590 | D:4 | Reached XP level 6. HP: 42/42 MP: 6/11 4595 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4743 | D:4 | Found a staircase to the Ecumenical Temple. 4753 | D:4 | Noticed Dowan 4762 | Temple | Entered the Ecumenical Temple 4788 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 5065 | D:4 | Noticed Duvessa 5067 | D:4 | Killed Dowan 5240 | D:4 | Noticed Edmund 5993 | D:4 | Noticed Sigmund 7211 | D:4 | Killed Sigmund 7212 | D:4 | Reached skill level 6 in Conjurations 7212 | D:4 | Reached XP level 7. HP: 42/48 MP: 8/13 7432 | D:4 | Found the +3 warlock's mirror {reflect} 7533 | D:4 | Identified the ring "Tihuon" {rPois rF+ SInv} 7679 | D:5 | Entered Level 5 of the Dungeon 8093 | D:5 | Reached skill level 5 in Spellcasting 8093 | D:5 | Reached XP level 8. HP: 54/54 MP: 9/15 8147 | D:5 | Noticed Ijyb 8167 | D:5 | Killed Ijyb 8168 | D:5 | Reached skill level 5 in Fighting 8251 | D:5 | Found Jadwad's Elemental Accessories. 8630 | D:5 | Bought a lightning rod (4/4) for 420 gold pieces 9138 | D:6 | Reached skill level 7 in Conjurations 9264 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, basic_ecumenical_altar D:2: layout_basic, mrwooster_statue_mirror, grunt_decor_junction, serial_bayou_pond_c D:3: layout_basic, led_sif_pool, st_stairs_3, uniq_robin D:4: layout_loops_ring, minmay_temple_entry_statues_fountains, hangedman_decor_opposing, minmay_gold_behind_fungi, uniq_edmund, uniq_sigmund, uniq_duvessa D:5: layout_rooms, nicolae_elemental_shop, solitary_fountain, uniq_ijyb D:6: layout_rooms Temple: roderic_octagonal_lattice_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 | 5.6 Spellcasting | 3 4 5 | 5.6 Conjurations | 5 6 7 | 7.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 26 | 25 | || 51 Constrict | 6 | 4 | || 10 Tentacles | 6 | 5 | || 11 Cast: Magic Dart | 51 | 97 | 2 || 150 Searing Ray | 4 | 32 | 28 || 64 Iskenderun's Myst | | 7 | || 7 Use: Scroll | 1 | 4 | || 5 Potion | | 2 | || 2 Armor: Skin | 3 | 4 | 2 || 9 Dodge: Dodged | 24 | 55 | 20 || 99 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9267 | 9005 | 262 | 1978 | 5866 | 7 | 1323.9 | Dungeon | 8972 | 8735 | 237 | 1978 | 5605 | 6 | 1495.3 | Temple | 294 | 269 | 25 | 0 | 261 | 1 | 294.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2590 daAuts D:2: 1912 daAuts D:3: 1703 daAuts D:1: 1476 daAuts D:5: 820 daAuts D:6: 469 daAuts Temple: 294 daAuts