Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 12320875827741918878 32 Zeld the Conjurer (level 3, 0/23 HPs) Began as an Octopode Conjurer on Apr 7, 2021. Shot with a stone by a goblin (7 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:02:24 (1604 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1604, Time: 00:02:24 Health: 0/23 AC: 1 Str: 6 XL: 3 Next: 25% Magic: 2/6 EV: 13 Int: 21 God: Gold: 37 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -5) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Scrolls c - a scroll of enchant weapon e - a scroll of magic mapping Potions a - a potion of resistance {unknown} d - a potion of curing {unknown} Skills: * Level 1.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.5 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Robin throws the goblin at you! The goblin misses you. You tentacle-slap the goblin. Your grab misses the goblin. The goblin is heavily wounded. Robin misses you. The goblin hits you with a +0 dagger. Okay, then. You barely miss the goblin. You grab the goblin. The goblin is heavily wounded. You constrict the goblin. Robin barely misses you. The goblin closely misses you. You barely miss the goblin. The goblin is severely wounded. You constrict the goblin, but do no damage. Robin closely misses you. The goblin barely misses you. You tentacle-slap the goblin. You kill the goblin! Robin barely misses you. Things that are here: a +0 dagger; a goblin corpse; a giant cockroach corpse There is a stone staircase leading up here. Robin closely misses you. An adder comes into view. The adder moves out of view. There is a stone staircase leading up, spattered with blood here. Robin roars a battlecry! The goblin goes into a battle-frenzy! The goblin shouts! You hear an angry hiss. Robin roars a battlecry! The goblin unwields a +0 club. The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone closely misses you. You hear a shout! The goblin shoots a stone. The stone hits you. The adder bites you. You are poisoned. The adder poisons you! The goblin shoots a stone. The stone hits you. You see here 2 brown potions. You feel sick. The goblin shoots a stone. The stone closely misses you. The goblin shoots a stone. The stone barely misses you. You feel sick. The goblin shoots a stone. The stone hits you! You die... ..# #.# ... #... #.#... #..#####.#.# ##..#.......# ...#.###.### #.#.###g.# #### #....g..!#..... ######.....S......... ####.....g....@......... ###....#####.............. #..<#### #.............. #)### #...<.......... #.# #.............. #.# #.............. #.#####.. .............. .....g..# ####.....#.... ..####### #g You could see Robin, an adder and 2 goblins. Vanquished Creatures 2 bats An endoplasm (D:1) A giant cockroach (D:2) 9 goblins 2 hobgoblins 3 jackals (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 4 kobolds 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 239 | D:1 | Reached XP level 2. HP: 10/18 MP: 1/5 243 | D:1 | Learned a level 2 spell: Searing Ray 501 | D:1 | Reached skill level 1 in Fighting 1087 | D:2 | Noticed Robin 1403 | D:2 | Reached XP level 3. HP: 23/23 MP: 1/6 1604 | D:2 | Shot with a stone by a goblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_ring D:2: layout_rooms, basic_altar, serial_shops, shop, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 21 Constrict || 4 Tentacles || 3 Cast: Magic Dart || 25 Searing Ray || 7 Use: Scroll || 2 Armor: Skin || 3 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1604 | 1575 | 29 | 0 | 1368 | 2 | 802.0 | Dungeon | 1604 | 1575 | 29 | 0 | 1368 | 2 | 802.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1384 daAuts D:2: 220 daAuts