Seeded DCSS version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 13915837715706685223 (custom seed) 131 Zeld the Conjurer (level 5, -2/35 HPs) Began as an Octopode Conjurer on Apr 7, 2021. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:02:54 (3788 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 3788, Time: 00:02:54 Health: -2/35 AC: 1 Str: 7 XL: 5 Next: 14% Magic: 7/9 EV: 13 Int: 21 God: Gold: 745 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 745 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} f - 2 scrolls of magic mapping {unknown} Potions a - a potion of magic {unknown} c - a potion of lignification {unknown} d - a potion of degeneration {unknown} e - a potion of attraction {unknown} Skills: * Level 2.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.2 Spellcasting * Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 c - Fulminant Prism Conj/Hex 6% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 2 transporters, Zeld's ghost, amateur OpCj Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The quokka closely misses you. You bump into the rock wall. The quokka bites you but does no damage. The orc wizard hits you with a +0 dagger. You feel less confused. The orc wizard gestures at itself while chanting. The orc wizard flickers and vanishes! The quokka closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the quokka. You kill the quokka! The searing ray hits something. (Press . to maintain the ray.) You hear some strange, mumbled words. You are confused. A puff of flame appears from out of thin air! The puff of flame hits you! Something hits you. A puff of flame appears from out of thin air! The puff of flame hits you! You bump into the rock wall. You hear some strange, mumbled words. You are more confused. Okay, then. You are too confused! Unknown command. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are more confused. Found a ring mail. You bump into the rock wall. A magic dart appears from out of thin air! The magic dart hits something. A magic dart appears from out of thin air! The magic dart hits you! You die... ......$#.. #....#.# #.#8#..#.#######....#.# #.###..#.. ...#....#.# ......#.#####.##...#.# ......Z#.....{......#^# ########.#####.#....#.# .............†{....# '#..##)######.#....# #. #.#@.### #. #.#..# #. #.#..# #. #.#..# .. .....# .. ###..# #..# #..[ There were no monsters in sight! Vanquished Creatures A bullfrog skeleton (D:2) A hound skeleton (D:2) 3 adders (D:2) 2 dart slugs (D:1) An orc (D:3) 7 bats 4 endoplasms 2 giant cockroaches 3 goblins (D:1) 12 hobgoblins 6 quokkas 3 ball pythons 3 frilled lizards 4 kobolds 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 94 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 97 | D:1 | Learned a level 2 spell: Searing Ray 478 | D:1 | Reached skill level 1 in Fighting 1044 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/6 1481 | D:1 | Found a faded altar of an unknown god. 1674 | D:1 | Identified a scroll of acquirement 1674 | D:1 | Acquired 660 gold pieces 2455 | D:2 | Reached XP level 4. HP: 29/29 MP: 2/8 2533 | D:2 | Learned a level 4 spell: Fulminant Prism 3140 | D:2 | Reached XP level 5. HP: 29/35 MP: 1/9 3632 | D:3 | Noticed Zeld's ghost (amateur OpCj) 3634 | D:3 | Found a transporter. 3635 | D:3 | Found a transporter. 3788 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_corners, ebering_ecumenical_altar_sacrificial D:2: layout_basic, minmay_pentomino_q4 D:3: layout_basic, gammafunk_ghost_mausoleum, minmay_bisected, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.4 Spellcasting | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 23 | 10 || 33 Constrict | 5 | 3 || 8 Tentacles | 4 | 1 || 5 Cast: Magic Dart | 61 | 17 || 78 Searing Ray | 4 | 10 || 14 Use: Scroll | 1 | || 1 Stab: Sleeping | 2 | || 2 Armor: Skin | 9 | 1 || 10 Dodge: Dodged | 34 | 14 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3787 | 3745 | 42 | 200 | 3214 | 3 | 1262.3 | Dungeon | 3787 | 3745 | 42 | 200 | 3214 | 3 | 1262.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1808 daAuts D:1: 1703 daAuts D:3: 275 daAuts