Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 14981189142876498316 3 Zeld the Gusty (level 1, 0/10 HPs) Began as a Tengu Air Elementalist on Apr 8, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (23 turns). Zeld the Gusty (Tengu Air Elementalist) Turns: 23, Time: 00:00:33 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: * Level 0.2 Fighting + Level 2.2 Dodging + Level 2.0 Stealth * Level 2.0 Spellcasting - Level 1.3 Conjurations * Level 4.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 13% N/A 6% 2 Static Discharge Conj/Air 9% N/A 22% 3 Airstrike Air 6% N/A 38% 4 Lightning Bolt Conj/Air 4% 1d16 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History A frilled lizard comes into view. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. The jackal is almost dead. The zap hits the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. The jackal bites the plant. The plant begins to die. The jackal barely misses you. The jackal bites the plant. The jackal barely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 40% to evade) The zap hits the jackal. The jackal is lightly wounded. The zap misses the jackal. The zap hits the frilled lizard. You kill the frilled lizard! The zap hits the jackal. The jackal is lightly wounded. The jackal barks! The jackal bites the plant. The plant begins to die. The jackal bites you but does no damage. The jackal bites the plant. You closely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal bites the plant. The plant begins to die. You hit the jackal. The jackal is moderately wounded. A nearby plant withers and dies. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites the plant. The jackal bites you. You die... #P.P# #P.P# #P.P# #P.P# #P