Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 17711701704609074223 110 Zeld the Conjurer (level 4, 0/29 HPs) Began as an Octopode Conjurer on Apr 8, 2021. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:08:49 (2728 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 2728, Time: 00:08:50 Health: 0/29 AC: 1 Str: 6 XL: 4 Next: 91% Magic: 6/8 EV: 13 Int: 27 God: Gold: 107 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . a - +6 ring of intelligence rCorr . Rampage . i - ring of positive energy Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -7), flying, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Jewellery a - a +6 ring of intelligence (left tentacle) i - a ring of positive energy (right tentacle) Wands l - a wand of iceblast (8) Scrolls b - a scroll of fog c - a scroll of identify {unknown} d - a scroll of blinking {unknown} e - a scroll of fear h - a scroll of acquirement {unknown} k - a scroll of vulnerability {unknown} Skills: * Level 2.2 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.1 Spellcasting * Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 3d5 1% 2 c - Fulminant Prism Conj/Hex 8% 3d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel sick. The adder bites you. The adder closely misses you. You are too injured to fight recklessly! It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. It was a potion of haste. You feel yourself speed up. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You aren't carrying any potions. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You aren't carrying any potions. * * * LOW HITPOINT WARNING * * * You feel sick. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 34% to evade) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! You aren't carrying any potions. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ##.##........#.# #.#.. ................ ...# ..............# #..### .............# .... #...........# #####.### ###...........# #........ .........######.#.###..## .........#..........#...# ........@#.......##.#.#.# .........#....... #.#.#.. .........######.# #<#.##. .........######.#####.... .........#....#.....##### .........#)....<......### .........#.............## .......................# ......)............###.## There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) 4 adders 2 dart slugs 8 bats 3 endoplasms 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins (D:2) 4 jackals (D:1) A quokka (D:1) 4 ball pythons 2 frilled lizards 2 kobolds (D:2) A rat (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 258 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 261 | D:1 | Learned a level 2 spell: Searing Ray 419 | D:1 | Found Sefiegixu's Armour Shop. 667 | D:1 | Reached skill level 1 in Fighting 942 | D:1 | Found a faded altar of an unknown god. 1167 | D:1 | Reached XP level 3. HP: 23/23 MP: 2/6 1774 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/8 1802 | D:2 | Learned a level 4 spell: Fulminant Prism 2726 | D:3 | HP: 1/29 [poisoned by an adder] 2728 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_corners, serial_shops, nicolae_shop_temple_entry_statues_fountains, basic_ecumenical_altar, minmay_indecisive_spiral D:2: layout_loops_ring, minmay_pentomino_s4 D:3: layout_basic, kennysheep_cluttered_room Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.2 Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | 13 || 17 Constrict | 2 | 2 || 4 Tentacles | | 2 || 2 Cast: Magic Dart | 32 | 18 || 50 Searing Ray | 6 | 7 || 13 Use: Potion | | 3 || 3 Scroll | | 2 || 2 Armor: Skin | 1 | 2 || 3 Dodge: Dodged | 15 | 22 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2725 | 2655 | 70 | 279 | 370 | 3 | 908.3 | Dungeon | 2725 | 2655 | 70 | 279 | 370 | 3 | 908.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1332 daAuts D:2: 1303 daAuts D:3: 89 daAuts