Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 2069719788076072083 119 Zeld the Conjurer (level 5, 0/35 HPs) Began as an Octopode Conjurer on Apr 8, 2021. Slain by a sky beast (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:33 (2515 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 2515, Time: 00:04:34 Health: 0/35 AC: 1 Str: 7 XL: 5 Next: 3% Magic: 1/9 EV: 13 Int: 21 God: Gold: 47 SH: 0 Dex: 10 Spells: 0/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Scrolls a - a scroll of identify b - a scroll of amnesia Potions c - a potion of curing Skills: * Level 2.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.0 Spellcasting * Level 4.8 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 c - Dazzling Flash Conj/Hex 26% N/A 14% 3 d - Fulminant Prism Conj/Hex 6% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sky beast is almost dead. The howler monkey hoots and howls with incredible vigour! The sky beast hits you. The sky beast shocks you. You hear an angry hiss. x2 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (almost dead, 0% to evade) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The sky beast hits you but does no damage. The howler monkey hoots and howls with incredible vigour! The sky beast misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (almost dead, 0% to evade) The magic dart hits the sky beast but does no damage. The sky beast is almost dead. The sky beast closely misses you. Unknown command. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Your magical contamination has completely faded away. There is a stone staircase leading up here. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You start resting. Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * Deactivating autopickup; reactivate with Ctrl-A. You start resting. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. * * * LOW HITPOINT WARNING * * * You start resting. Something hits you. You die... ##.##.................#####≈≈≈≈≈≈ +.....................'..##P≈≈≈≈. ####...#.#..#.........#####...... ................................. ......##.#..##.##.###########.### ......##.#..##.##.# #.# ####..##.#..##.##.###########.### #...........##................... ................@.####.###.###### #.................# #.# #.# #.##..####..##....# #.# #.# #.##..####..#)....####.###.#### #<##....................<#....# #.##.....................#.##.### #.###.####..#....#####.###.#8...# ............#..........# #.#....# #......................###.#8..P# There were no monsters in sight! Vanquished Creatures Jessica (D:2) 4 adders (D:2) An adder skeleton (D:2) A worm (D:2) 2 dart slugs (D:2) 4 bats 3 bat skeletons (D:2) 3 endoplasms 2 giant cockroaches 2 goblins (D:1) 3 hobgoblins (D:2) 3 jackals (D:2) 2 kobolds 3 quokkas (D:1) 5 ball pythons (D:1) 3 frilled lizards (D:1) A giant cockroach zombie (D:2) A jackal zombie (D:2) 3 rats (D:2) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 103 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 107 | D:1 | Learned a level 2 spell: Searing Ray 207 | D:1 | Found a faded altar of an unknown god. 266 | D:1 | Found Suvucky's Weapon Shoppe. 330 | D:1 | Reached skill level 1 in Fighting 702 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/6 758 | D:2 | Learned a level 3 spell: Dazzling Flash 1340 | D:2 | Noticed Jessica 1347 | D:2 | Killed Jessica 1348 | D:2 | Reached XP level 4. HP: 28/29 MP: 1/8 2142 | D:2 | Reached XP level 5. HP: 22/35 MP: 1/9 2147 | D:2 | Learned a level 4 spell: Fulminant Prism 2494 | D:3 | Noticed a sky beast 2515 | D:2 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_rooms, serial_shops, shop_fountains, basic_ecumenical_altar D:2: layout_basic, serial_undead, serial_undead_e, serial_undead_f, serial_undead_e, serial_undead_a, minmay_pentomino_p2, uniq_jessica D:3: layout_rooms, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.4 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 10 || 10 Constrict | | 2 || 2 Tentacles | | 1 || 1 Cast: Magic Dart | 33 | 1 || 34 Searing Ray | 9 | 18 || 27 Use: Scroll | 3 | 1 || 4 Armor: Skin | | 3 || 3 Dodge: Dodged | 2 | 20 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2515 | 2495 | 20 | 259 | 1938 | 3 | 838.3 | Dungeon | 2515 | 2495 | 20 | 259 | 1938 | 3 | 838.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1881 daAuts D:1: 581 daAuts D:3: 52 daAuts