Zeld Level 1 of the Dungeon (10, -11, D:1) a ring of ice (12, -13, D:1) a +0 halberd (15, -29, D:1) a +0 dagger (16, 6, D:1) 13 bolts (17, 7, D:1) a +0 robe (21, 2, D:1) a +0 buckler (24, -1, D:1) a +0 club 2 stones (36, -3, D:1) a +0 club a +0 club (37, -11, D:1) 17 stones (37, -8, D:1) a +0 ring mail (43, 1, D:1) a +0 ring mail (48, -4, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 4, D:2) a +0 rapier 11 stones (1, 7, D:2) a +0 dagger of freezing (3, 0, D:2) a +0 dagger (8, -3, D:2) a +0 short sword (14, -1, D:2) a +0 leather armour (17, 18, D:2) 16 stones (22, 4, D:2) a +0 club (25, 32, D:2) a +0 dagger (29, -18, D:2) 35 bolts (54, -7, D:2) a +0 chain mail Level 3 of the Dungeon (11, 27, D:3) 5 bolts (12, 20, D:3) a +0 dagger (19, 14, D:3) a +0 robe (24, -3, D:3) a +0 dagger (34, 34, D:3) a +0 robe a +0 dagger a +2 ring mail of fire resistance a +0 club a +0 robe a +0 dagger a +0 whip a +0 leather armour a +0 flail (35, 5, D:3) a +0 leather armour (41, -8, D:3) a +0 whip 2 stones (41, 25, D:3) a +0 ring mail a +0 short sword (59, 7, D:3) a +0 hand axe (60, 7, D:3) a +0 hand axe a +0 ring mail (61, 7, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, -11, D:4) a ball python corpse (6, -28, D:4) 16 gold pieces (6, -14, D:4) a worm corpse (16, 6, D:4) a +0 flail (18, 5, D:4) a +0 short sword (26, -30, D:4) a +0 spear (27, -30, D:4) a +0 spear (31, 18, D:4) a +1 rapier of electrocution a +0 leather armour (38, 0, D:4) a +0 club 3 poisoned darts (41, 14, D:4) a +0 short sword 4 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (3, 2, D:7) a +0 flail (4, 1, D:7) 19 gold pieces (4, 2, D:7) the +0 leather armour of the Cooper {*Corrode rN+ Regen+} It protects you from negative energy. It increases your rate of health regeneration. It may corrode you when you take damage. (4, 3, D:7) 15 stones (5, 2, D:7) 7 gold pieces