Seeded DCSS version 0.27-a0-920-gb2bd10914a (webtiles) character file. Game seed: 8484448418172508976 (custom seed) 8 Zeld the Insei (level 2, -2/18 HPs) Began as an Octopode Transmuter on Apr 10, 2021. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (372 turns). Zeld the Insei (Octopode Transmuter) Turns: 372, Time: 00:00:33 Health: -2/18 AC: 1 Str: 9 XL: 2 Next: 8% Magic: 4/5 EV: 13 Int: 15 God: Gold: 13 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. You aren't carrying anything. Skills: * Level 1.2 Fighting * Level 2.1 Dodging - Level 3.0 Unarmed Combat * Level 2.1 Spellcasting * Level 2.1 Transmutations * Level 0.3 Ice Magic * Level 0.4 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 36% 3 Ice Form Ice/Tmut 5% N/A 78% 4 Hydra Form Tmut 4% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! A gnoll comes into view. It is wielding a +0 club. Found a stone staircase leading down. A gnoll is nearby! Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. The helpless gnoll fails to defend itself. You tentacle-slap the gnoll. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 club. You barely miss the gnoll. You squeeze the gnoll. The gnoll is lightly wounded. You constrict the gnoll. The gnoll hits you with a +0 club. You tentacle-slap the gnoll but do no damage. The gnoll is lightly wounded. You constrict the gnoll, but do no damage. The gnoll misses you. You tentacle-slap the gnoll but do no damage. The gnoll is lightly wounded. You constrict the gnoll, but do no damage. The gnoll closely misses you. You tentacle-slap the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll misses you. You completely miss the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You are too injured to fight recklessly! You release your grip on the gnoll. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The gnoll hits you with a +0 club! You die... #.# #.#. # #. #.# #... # #. #.. #.#.### #. #.# #...... #. #.# ####.†. #. #.# #.## ##.## #.# #.## #..>#####)### #... #>#....g@...######## #.## #...#####..........# #.# ##### ####.......###.# #.........).# #.......##### ######### You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 265 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 372 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring, ebering_ecumenical_altar_mist, minmay_crystal_room Action || total -------------------------++------- Melee: Unarmed || 22 Constrict || 5 Tentacles || 3 Kick || 2 Cast: Beastly Appendage || 5 Stab: Sleeping || 3 Armor: Skin || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 370 | 370 | 0 | 0 | 310 | 1 | 370.0 | Dungeon | 370 | 370 | 0 | 0 | 310 | 1 | 370.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 370 daAuts