Zeld Level 1 of the Dungeon (0, 0, D:1) 19 stones (1, 3, D:1) a +0 ring mail (2, 7, D:1) a +0 hunting sling (6, 14, D:1) a staff of conjuration (10, 0, D:1) 18 stones (12, 10, D:1) a +0 short sword (16, 19, D:1) a +0 whip (17, -20, D:1) a +0 leather armour (21, -19, D:1) a stone (28, -17, D:1) a +0 long sword (30, -9, D:1) a +0 leather armour (30, 11, D:1) a +0 mace (33, 20, D:1) a +0 dagger (34, -11, D:1) a +0 dagger (36, 20, D:1) a +0 club a +0 robe (43, -4, D:1) a +0 club (46, -15, D:1) a +0 club Level 2 of the Dungeon (1, 1, D:2) a +0 club 4 stones (2, -7, D:2) a +0 short sword (3, 23, D:2) 16 stones (10, 30, D:2) a +0 chain mail (10, 31, D:2) a +0 dagger (16, 6, D:2) 26 stones (16, 26, D:2) a +0 dagger (17, 0, D:2) a +0 robe (27, -12, D:2) 21 sling bullets (29, 2, D:2) a +0 robe (33, -6, D:2) a +0 club 4 stones (43, 21, D:2) 15 stones (45, 9, D:2) a +0 dagger (50, -8, D:2) a +0 club Level 3 of the Dungeon (14, 16, D:3) a +0 whip (22, 2, D:3) a +0 robe a +0 club (32, -7, D:3) 14 poisoned darts (33, 2, D:3) 29 bolts (48, 36, D:3) 17 sling bullets (50, 2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -16, D:4) a +0 club (4, 0, D:4) a staff of air (4, 3, D:4) a +0 dagger (6, -1, D:4) a +0 dagger (7, -6, D:4) a +0 flail (10, 4, D:4) 23 sling bullets (13, -1, D:4) 22 stones (14, -29, D:4) 14 bolts (15, -10, D:4) a +0 club (16, -22, D:4) an adder corpse (skeletalised by now) (20, 21, D:4) the +0 robe "Siowam" {+Inv Str+4 Stlth-} It affects your strength (+4). It lets you turn invisible. It makes you less stealthy. (30, -12, D:4) a +0 morningstar a +0 leather armour a +0 club (30, -11, D:4) a +0 club (31, -11, D:4) a +0 flail (39, 12, D:4) a +0 rapier (52, -9, D:4) a +0 ring mail (59, -22, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) 2 scrolls of teleportation (1, -8, D:5) 21 gold pieces (5, -2, D:5) 22 stones (10, -9, D:5) a scroll of identify Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (6, 6, D:6) a +0 club (unseen) the Ecumenical Temple