Dungeon Crawl Stone Soup version 0.27-a0-1036-g8e1b44f6bd (webtiles) character file. Game seed: 3488725890150653185 21 Zeld the Conjurer (level 2, 0/18 HPs) Began as an Octopode Conjurer on Apr 18, 2021. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (293 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 293, Time: 00:00:47 Health: 0/18 AC: 1 Str: 6 XL: 2 Next: 87% Magic: 2/5 EV: 13 Int: 20 God: Gold: 42 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Scrolls a - a scroll of magic mapping {unknown} Skills: * Level 1.0 Fighting + Level 2.1 Dodging - Level 2.6 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the hobgoblin! A hobgoblin comes into view. You barely miss the ball python. The hobgoblin shouts! Your grab misses the ball python. The ball python misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. Your grab misses the ball python. The ball python barely misses you. The ball python constricts you. You tentacle-slap the ball python. You grab the ball python. The ball python is moderately wounded. You constrict the ball python. The ball python barely misses you. The ball python constricts you. You tentacle-slap the ball python but do no damage. The ball python is heavily wounded. You constrict the ball python. The ball python bites you. The ball python constricts you. The ball python misses you. The ball python constricts you. You tentacle-slap the ball python. You kill the ball python! You closely miss the quokka. Your grab misses the quokka. The quokka barely misses you. You closely miss the quokka. Your grab misses the quokka. The quokka bites you. You closely miss the quokka. Your grab misses the quokka. The quokka closely misses you. x2 You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. You grab the quokka. You constrict the quokka, but do no damage. The quokka completely misses you. You tentacle-slap the quokka but do no damage. You constrict the quokka. The quokka barely misses you. You tentacle-slap the quokka but do no damage. The quokka is lightly wounded. You constrict the quokka, but do no damage. The quokka closely misses you. You barely miss the quokka. The quokka is lightly wounded. You constrict the quokka. The quokka bites you. You die... # #...###### .....gr@.# ....####.# . #.# #.# #.# #.# #. #.# #. #.# #.#.##.# You could see a quokka and a hobgoblin. Vanquished Creatures A gnoll (D:1) A bat (D:1) A goblin (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 165 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 168 | D:1 | Learned a level 2 spell: Searing Ray 275 | D:1 | Reached skill level 1 in Fighting 293 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 16 Constrict || 4 Tentacles || 2 Cast: Magic Dart || 6 Searing Ray || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 293 | 293 | 0 | 0 | 240 | 1 | 293.0 | Dungeon | 293 | 293 | 0 | 0 | 240 | 1 | 293.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 293 daAuts