Dungeon Crawl Stone Soup version 0.27-a0-1036-g8e1b44f6bd (webtiles) character file. Game seed: 10847316351136145545 37 Zeld the Conjurer (level 3, 0/23 HPs) Began as an Octopode Conjurer on Apr 18, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:49 (1473 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1473, Time: 00:02:49 Health: 0/23 AC: 1 Str: 6 XL: 3 Next: 39% Magic: 1/6 EV: 13 Int: 21 God: Gold: 73 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -3) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Scrolls a - a scroll of noise {unknown} Skills: * Level 1.3 Fighting + Level 2.2 Dodging - Level 2.6 Stealth * Level 2.5 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel sick. The adder bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) You feel sick. The adder bites you. The searing ray misses the adder. You feel sick. The adder bites you. x2 You are lethally poisoned! The adder poisons you! The searing ray hits the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! You aren't carrying any potions. Sorry, you're not good enough to have a special ability. You aren't carrying any potions. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Press: ? - help, v - describe, . - travel The floor. You finish channeling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! You die... ###....# # ##......# # ###### #. #......# ### ####.##......# .... .............##. #### .##............ # #.#...#.#.... # ####.##.#..#. #...#[# .# #.(@#.#..#< #.#.#.....# ...#.....$.. .....##†##.#.. ...... ... ..###. ..#.: .. #. ..# ... #.. #. ... There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 3 endoplasms 3 giant cockroaches A goblin (D:1) 2 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:2) 2 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 304 | D:1 | Found a faded altar of an unknown god. 319 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 369 | D:1 | Learned a level 2 spell: Searing Ray 488 | D:1 | You fall into a shaft and drop 1 floor! 885 | D:1 | Reached skill level 1 in Fighting 1308 | D:2 | Reached XP level 3. HP: 23/23 MP: 1/6 1472 | D:2 | HP: 1/23 [poisoned by an adder] 1473 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: layout_basic, minivault_25, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.2 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 2 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 28 Searing Ray || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1473 | 1454 | 19 | 159 | 1160 | 2 | 736.5 | Dungeon | 1473 | 1454 | 19 | 159 | 1160 | 2 | 736.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1192 daAuts D:2: 281 daAuts