Dungeon Crawl Stone Soup version 0.27-a0-1036-g8e1b44f6bd (webtiles) character file. Game seed: 2734706598543980855 134 Zeld the Conjurer (level 5, 0/35 HPs) Began as an Octopode Conjurer on Apr 18, 2021. Killed from afar by a dart slug (4 damage) ... with a slug dart ... on level 3 of the Dungeon. The game lasted 00:06:07 (3582 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 3582, Time: 00:06:07 Health: 0/35 AC: 1 Str: 7 XL: 5 Next: 17% Magic: 2/9 EV: 13 Int: 21 God: Gold: 75 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . b - ring of flight rCorr . Rampage . e - ring of wizardry Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Jewellery b - a ring of flight (left tentacle) e - a ring of wizardry (right tentacle) Scrolls a - a scroll of brand weapon {unknown} Potions i - a potion of curing {unknown} Skills: * Level 2.3 Fighting + Level 2.5 Dodging - Level 2.6 Stealth * Level 2.9 Spellcasting * Level 4.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 1% 2 c - Fulminant Prism Conj/Hex 6% 3d7 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 6% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +2 dagger of protection, wearing a +0 ring mail and carrying a wand of paralysis (4) (lightly wounded, 75% to hit) The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) Ijyb barely misses you. The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. Ijyb zaps a wand. You resist with some effort. The searing ray misses Ijyb. Ijyb hits you with a +2 dagger of protection. Unknown command. The searing ray misses Ijyb. You finish channeling your searing ray. Ijyb barely misses you. Ijyb zaps a wand. You resist with some effort. Ijyb zaps a wand. You resist with some effort. Ijyb screams, "Level is mine! All mine!" Ijyb zaps a wand. You resist with some effort. The now-empty wand crumbles to dust. An orc and an orc wizard come into view. 2 orcs and an orc wizard come into view. An orc is wielding a +1 short sword of venom. The orc wizard shouts! The orc shouts! You hear a shout! The orc wizard gestures at you while chanting. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Ijyb looks frightened! The orc looks frightened! x3 The orc wizard looks frightened! x2 The orc wizard casts a spell at itself. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A dart slug comes into view. The orc wizard gestures at itself while chanting. The orc wizard flickers and vanishes! The dart slug launches a dart at you. The slug dart hits you. You die... ............ .........# ........# .......#### #.......... #w......... #.......... #........o. #..@.....oo ###.####### #.# #.# #.# #.# #g# #.# #.# You could see Ijyb (fleeing), a dart slug and 3 orcs. Vanquished Creatures Terence (D:2) 2 adders (D:2) 3 worms 3 dart slugs 6 endoplasms 4 giant cockroaches (D:1) 8 goblins 8 hobgoblins 9 jackals (D:1) 7 kobolds A quokka (D:1) 5 ball pythons 4 bats A frilled lizard (D:1) 4 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 55 | D:1 | Reached XP level 2. HP: 14/18 MP: 1/5 62 | D:1 | Learned a level 2 spell: Searing Ray 218 | D:1 | Reached skill level 1 in Fighting 393 | D:1 | Found a faded altar of an unknown god. 679 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/6 1580 | D:2 | Reached XP level 4. HP: 29/29 MP: 5/7 1623 | D:2 | Learned a level 4 spell: Fulminant Prism 1720 | D:2 | Found a stormy altar of Qazlal. 2917 | D:2 | Noticed Terence 3252 | D:2 | Killed Terence 3253 | D:2 | Reached XP level 5. HP: 31/34 MP: 0/9 3543 | D:3 | Noticed Ijyb 3552 | D:3 | Paralysed by Ijyb for 4 turns 3582 | D:3 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, shapermc_ecumenical_altar_notcrosses, minmay_tromino_i2 D:2: layout_loops_corners, basic_altar, kennysheep_donut, minivault_25, uniq_terence D:3: layout_basic, serial_shops, nicolae_shop_waterfront, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.3 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 2.9 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 24 | 1 || 25 Constrict | 9 | || 9 Tentacles | 7 | || 7 Cast: Magic Dart | 8 | 11 || 19 Searing Ray | 21 | 23 || 44 Use: Scroll | | 6 || 6 Armor: Skin | 4 | || 4 Dodge: Dodged | 39 | 10 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3580 | 3532 | 48 | 281 | 2785 | 3 | 1193.3 | Dungeon | 3580 | 3532 | 48 | 281 | 2785 | 3 | 1193.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2115 daAuts D:1: 1337 daAuts D:3: 127 daAuts