Dungeon Crawl Stone Soup version 0.27-a0-1036-g8e1b44f6bd (webtiles) character file. Game seed: 8929482648314346148 30 Zeld the Conjurer (level 3, 0/23 HPs) Began as an Octopode Conjurer on Apr 18, 2021. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:40 (1217 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1217, Time: 00:01:40 Health: 0/23 AC: 1 Str: 6 XL: 3 Next: 20% Magic: 0/6 EV: 13 Int: 21 God: Gold: 19 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Scrolls a - a scroll of identify {unknown} b - a scroll of torment {unknown} Potions c - a potion of berserk rage {unknown} Skills: * Level 1.2 Fighting + Level 2.1 Dodging - Level 2.6 Stealth * Level 2.5 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal. Your grab misses the jackal. The jackal is almost dead. The jackal barely misses you. You completely miss the jackal. You grab the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You tentacle-slap the jackal but do no damage. The jackal is almost dead. You constrict the jackal. You kill the jackal! Press: ? - help, v - describe, . - travel Here: a quokka The floor, spattered with blood. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. You kill the quokka! Press: ? - help, v - describe, . - travel Here: a ball python The floor, spattered with blood. You tentacle-slap the ball python. You grab the ball python. The ball python is moderately wounded. You constrict the ball python. The ball python bites you. You die... #..+.<.'..#...##.....# #..#...#..#...######## #..##.##..#.#### #...###...#....# #.........####.# #.........#..#.# #.........#....# #.###.......#### #....@####### #####S# #K# #g# #h# #†'....# ###....# ....# ...# You could see a jackal, a goblin, a ball python and a kobold. Vanquished Creatures 2 ball pythons (D:1) 4 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 5 jackals (D:1) 3 kobolds (D:1) 5 quokkas (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 463 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 610 | D:1 | Reached skill level 1 in Fighting 613 | D:1 | Learned a level 2 spell: Searing Ray 1089 | D:1 | Reached XP level 3. HP: 22/23 MP: 0/6 1213 | D:1 | HP: 1/23 [jackal (1)] 1217 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, chequers_ecumenical_altar_simple Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 33 Constrict || 7 Tentacles || 3 Cast: Magic Dart || 37 Searing Ray || 4 Armor: Skin || 8 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1217 | 1217 | 0 | 231 | 850 | 1 | 1217.0 | Dungeon | 1217 | 1217 | 0 | 231 | 850 | 1 | 1217.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1217 daAuts