Zeld the Dungeon (0, 0, D) a +0 club (still there?) a stone (still there?) (6, 0, D) a +0 hand axe (37, 0, D) 2 scrolls of amnesia (38, 0, D) a +0 hand axe the +2 scimitar of the Witching Gnat {protect, rCorr} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from acid and corrosion. a +4 quarterstaff of speed the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of those it strikes. It drains your maximum health when unequipped. a +2 vorpal morningstar a +2 rapier of distortion (44, 0, D) a +0 animal skin (45, 0, D) a +0 giant spiked club a +0 great mace a yak corpse a troll corpse (52, 0, D) a +4 antimagic executioner's axe a +0 flail (53, 0, D) a +2 scimitar of flaming (54, 0, D) a +0 giant spiked club (still there?) a +0 giant club (still there?)