Dungeon Crawl Stone Soup version 0.27-a0-1036-g8e1b44f6bd (webtiles) character file. Game seed: 2341342213068225647 8 Zeld the Conjurer (level 2, -2/18 HPs) Began as an Octopode Conjurer on Apr 18, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (210 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 210, Time: 00:00:56 Health: -2/18 AC: 1 Str: 6 XL: 2 Next: 8% Magic: 1/5 EV: 13 Int: 20 God: Gold: 8 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Potions a - a potion of lignification {unknown} b - a potion of curing {unknown} Skills: * Level 0.7 Fighting + Level 2.1 Dodging - Level 2.6 Stealth * Level 2.1 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin hits you. The jackal barks! You tentacle-slap the hobgoblin but do no damage. You constrict the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! The jackal bites you. You have reached level 2! The jackal completely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You tentacle-slap the jackal but do no damage. You grab the jackal. You squeeze the jackal, but do no damage. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You tentacle-slap the jackal. The jackal is lightly wounded. You constrict the jackal, but do no damage. The jackal closely misses you. x2 You barely miss the jackal. The jackal is lightly wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal. You squeeze the jackal. You kill the jackal! You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal misses you. The jackal bites you. You die... #.........#.#.........# ##.......##.#........## ###...####'####...### ##### #.# ##### #.# #.# #.# #.# #@# #h# #.# #.# #.# #.############## #.(.h..h........ #########.....h. ....... You could see a jackal. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 203 | D:1 | Reached XP level 2. HP: 7/18 MP: 1/5 210 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic, minivault_19, nrook_mini_vaults, corexii_leaking_fountain Action || total -------------------------++------- Melee: Unarmed || 13 Constrict || 3 Tentacles || 3 Cast: Magic Dart || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 210 | 210 | 0 | 0 | 156 | 1 | 210.0 | Dungeon | 210 | 210 | 0 | 0 | 156 | 1 | 210.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 210 daAuts