Dungeon Crawl Stone Soup version 0.27-a0-1036-g8e1b44f6bd (webtiles) character file. Game seed: 14899303710589821791 1 Zeld the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Apr 18, 2021. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (61 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 61, Time: 00:00:11 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 2/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of flight {unknown} Skills: * Level 0.1 Fighting + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a staircase leading out of the dungeon. Okay, then. You open the door. There is an open door here. You open the door. There is an open door here. a - a lumpy purple potion A hobgoblin comes into view. A hobgoblin is nearby! A ball python comes into view. The hobgoblin shouts! The ball python hisses angrily. A goblin comes into view. It is wielding a +0 club. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin barely misses you. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin hits you. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin hits you. The ball python closely misses you. The ball python misses you. You are too injured to fight recklessly! You tentacle-slap the hobgoblin but do no damage. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python misses you. The goblin misses you. The ball python barely misses you. The ball python grabs you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You escape the ball python's grasp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You die... .........# ..#.#.##.# ##.#.#.##.# ..#.#.##.# ##. #.#.#.##.# .....###.#.#.##.### #.....S.........# ##...#g#.#.##.#.# #...#@#.#.##.#.###### #...#...............# +..................## #...#####.##.#.###.### #.##########.......... #. #.......#.#.###.### #.##+##.#.......... #.#...#.#.#.###.### #.#.<.#.#.......# You could see a goblin and a ball python. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 61 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 61 | 0 | 0 | 49 | 1 | 61.0 | Dungeon | 61 | 61 | 0 | 0 | 49 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts