Dungeon Crawl Stone Soup version 0.27-a0-1036-g8e1b44f6bd (webtiles) character file. Game seed: 14251914735899717763 2 Zeld the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Apr 19, 2021. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (82 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 82, Time: 00:00:45 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 1/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: * Level 0.2 Fighting + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You barely miss the quokka. Your grab misses the quokka. The quokka is moderately wounded. The quokka bites you. The quokka closely misses you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is moderately wounded. The quokka bites you. You tentacle-slap the quokka. Your grab misses the quokka. The quokka is heavily wounded. The quokka misses you. Unknown command. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the quokka but do no damage. Your grab misses the quokka. Your squeeze misses the quokka. The quokka is moderately wounded. The quokka closely misses you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is moderately wounded. The quokka closely misses you. The quokka barely misses you. You closely miss the quokka. Your grab misses the quokka. The quokka is moderately wounded. The quokka bites you. You die... ....... #........ #........ #........ ## #......... #...######......... #....?@.......>.... #....r...........# #..........[.....# $.................# ..................# ..................# .)................# ..................# ..........)....# You could see a quokka. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 82 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, serial_bayou_crossing Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 6 Armor: Skin || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 82 | 82 | 0 | 0 | 46 | 1 | 82.0 | Dungeon | 82 | 82 | 0 | 0 | 46 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 82 daAuts