Zeld Level 1 of the Dungeon [Shop] Bikuor's Antique Weapon Emporium a +0 whip (65 gold) a +5 scimitar of flaming (889 gold) a +0 dagger (52 gold) a +0 short sword (78 gold) a +0 battleaxe (169 gold) a +0 mace (78 gold) a +0 spear (78 gold) a +2 vorpal mace (429 gold) a +0 whip (65 gold) a +0 club (26 gold) a +0 spear (78 gold) a +0 whip (65 gold) [Shop] Finoge's Antique Weapon Shoppe a +0 mace (54 gold) a +0 hand axe (54 gold) a +0 hunting sling (27 gold) a +0 dagger (36 gold) a +0 spear (54 gold) a +0 dagger (36 gold) a +0 whip (45 gold) [Shop] Arhovaq's Weapon Shoppe 17 arrows (37 gold) 10 poisoned darts (44 gold) the +6 rapier of Hihuvvug {vorpal, rCorr} (534 gold) It inflicts extra damage upon your enemies. It protects you from acid and corrosion. the +7 trident "Orb Guardian's Death" {protect, +Blink Will- Dex+3} (608 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+3). It lets you blink. It decreases your willpower. 6 silver boomerangs (99 gold) a +0 short sword (33 gold) the +8 Wrath of Trog {antimagic, *Rage} (880 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. the +1 hunting sling of the Bespelling Goat {venom, Will+} (213 gold) It poisons the ammo it fires. It increases your willpower. a +0 dagger (22 gold) (0, 0, D:1) a +0 spear (1, 11, D:1) 19 stones (10, 3, D:1) 17 stones (10, 6, D:1) 20 arrows (13, 10, D:1) a +0 leather armour (31, 9, D:1) a +0 club (37, -16, D:1) a +0 club a +0 short sword (42, -16, D:1) a scarf of harm (44, 18, D:1) a +0 cloak of willpower (52, 6, D:1) 14 stones (60, 3, D:1) a +0 short sword (64, -15, D:1) a +0 robe (64, -5, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Kowao's Magic Scroll Boutique a scroll of teleportation (30 gold) a scroll of holy word (75 gold) a scroll of identify (20 gold) a scroll of silence (75 gold) a scroll of amnesia (35 gold) a scroll of summoning (95 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) (0, 0, D:2) 13 stones (9, 15, D:2) 16 stones (12, 11, D:2) a rat corpse (13, 12, D:2) a +0 dagger (25, -7, D:2) a +0 dagger (25, -1, D:2) 12 arrows (27, -28, D:2) a +0 dagger (32, 6, D:2) a +0 whip (34, -3, D:2) 18 arrows (37, -18, D:2) a +0 leather armour (37, -2, D:2) a +0 whip