Dungeon Crawl Stone Soup version 0.27-a0-1046-g98bf31544f (webtiles) character file. Game seed: 8087531848447919041 25 Zeld the Conjurer (level 3, -6/23 HPs) Began as an Octopode Conjurer on Apr 19, 2021. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:11 (1212 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1212, Time: 00:04:12 Health: -6/23 AC: 5 Str: 6 XL: 3 Next: 6% Magic: 1/6 EV: 13 Int: 21 God: Gold: 31 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . c - +4 ring of protection rCorr . Rampage . e - ring of wizardry Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Jewellery c - a +4 ring of protection (left tentacle) e - a ring of wizardry (right tentacle) Scrolls d - a scroll of fog {unknown} Potions a - a potion of degeneration {unknown} b - 2 potions of might {unknown} Skills: * Level 1.2 Fighting + Level 2.2 Dodging - Level 2.6 Stealth * Level 2.4 Spellcasting * Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 3d4 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 4% N/A 6% 1 Apportation Tloc 4% N/A 6% 1 Corona Hex 2% N/A 6% 1 Summon Small Mammal Summ 8% N/A 6% 1 Dazzling Flash Conj/Hex 22% N/A 8% 3 Fulminant Prism Conj/Hex 5% 3d7 24% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. The ball python misses you. x2 Sigmund shouts! The ball python barely misses you. The ball python closely misses you. There is a stone staircase leading up here. You closely miss the ball python. You grab the ball python. You constrict the ball python. The ball python bites you. The ball python misses you. You tentacle-slap the ball python. The ball python is severely wounded. You constrict the ball python. You kill the ball python! The kobold hits you but does no damage. There is a stone staircase leading up here. You see here a ball python corpse. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits the kobold. You kill the kobold! The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe. The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray misses Sigmund. Sigmund misses you. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channeling your searing ray. Sigmund points at himself and mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you! You die... ...............##.###...# ##...#.#####.####.......# ###.### #.####..##...# #.# ####.........#### #.# #.............# #.# #.......#..#..# #####.$ #.# #.......#..#..####....... ###.# #....._.#..#............. #...# #.......@){...####......? #.### #...†.........#########.. #.# #................# #.# ###.##.##..##.##.... #.# #.##.##..##.# .### #.########.##...†....# .# #........#.##.....#### .# #........#.##.##..#####.##.## #...####.#........†....>....# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 4 hobgoblins 2 jackals (D:2) A quokka (D:1) 3 ball pythons 4 frilled lizards 5 kobolds 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 599 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 604 | D:1 | Learned a level 2 spell: Searing Ray 838 | D:1 | Reached skill level 1 in Fighting 1073 | D:2 | Found a faded altar of an unknown god. 1179 | D:2 | Reached XP level 3. HP: 21/23 MP: 3/6 1193 | D:2 | Noticed Sigmund 1212 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_rooms, palyth_stone_intersect, hex_intersection D:2: layout_loops_cross, basic_ecumenical_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.2 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 10 Tentacles || 1 Constrict || 2 Cast: Magic Dart || 27 Searing Ray || 6 Armor: Skin || 2 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1210 | 1194 | 16 | 532 | 25 | 2 | 605.0 | Dungeon | 1210 | 1194 | 16 | 532 | 25 | 2 | 605.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1026 daAuts D:2: 184 daAuts