Dungeon Crawl Stone Soup version 0.27-a0-1051-g288ea87c7c (webtiles) character file. Game seed: 17698330909473962464 1164 Zeld the Conjurer (level 8, -6/55 HPs) Began as an Octopode Conjurer on Apr 20, 2021. Mangled by a vampire (10 damage) ... on level 6 of the Dungeon. The game lasted 00:12:25 (9505 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 9505, Time: 00:12:26 Health: -6/55 AC: 1 Str: 6 XL: 8 Next: 40% Magic: 0/15 EV: 14 Int: 22 God: Gold: 143 SH: 0 Dex: 11 Spells: 6/17 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.18/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 278 gold pieces. You spent 135 gold pieces at shops. Inventory: Wands d - a wand of mindburst (11) h - a wand of flame (50) n - a wand of polymorph (10) t - a wand of charming (5) Scrolls b - 2 scrolls of enchant weapon e - 2 scrolls of teleportation j - 3 scrolls of magic mapping q - a scroll of summoning {unknown} s - a scroll of enchant armour {unknown} u - a scroll of acquirement {unknown} Potions a - 4 potions of curing c - 6 potions of heal wounds f - 2 potions of haste {unknown} g - a potion of resistance {unknown} i - a potion of brilliance {unknown} k - 2 potions of degeneration {unknown} l - 3 potions of flight {unknown} m - a potion of ambrosia {unknown} o - a potion of attraction {unknown} r - a potion of lignification {unknown} Skills: * Level 5.0 Fighting + Level 4.1 Dodging - Level 2.6 Stealth * Level 5.1 Spellcasting * Level 6.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 3d5 1% 2 c - Fulminant Prism Conj/Hex 10% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Beastly Appendage Tmut 10% N/A 10% 1 Summon Small Mammal Summ 20% N/A 10% 1 Call Imp Summ 5% N/A 16% 2 Wereblood Tmut 5% N/A 16% 2 Call Canine Familiar Summ 5% N/A 30% 3 Spider Form Tmut/Pois 2% N/A 30% 3 Summon Guardian Golem Hex/Summ 5% N/A 30% 3 Ice Form Ice/Tmut 5% N/A 69% 4 Summon Ice Beast Ice/Summ 5% N/A 69% 4 Summon Lightning Spire Summ/Air 5% N/A 69% 4 Hydra Form Tmut 2% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Zin The Shining One Shops: D:3 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You finish channeling your searing ray. The vampire hits you! The vampire completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (moderately damaged, 81% to hit) The searing ray hits the vampire! The vampire is severely damaged. (Press . to maintain the ray.) The vampire draws life force from you. The vampire is healed by the life force! The searing ray misses the vampire. The vampire hits you. The vampire bites you but does no damage. The searing ray hits the vampire. The vampire is severely damaged. The vampire draws life force from you! The vampire is healed by the life force! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (heavily damaged, 81% to hit) The searing ray hits the vampire but does no damage. The vampire is heavily damaged. (Press . to maintain the ray.) The vampire closely misses you. The vampire bites you! The vampire draws strength from your injuries! The searing ray hits the vampire but does no damage. The vampire is moderately damaged. The vampire barely misses you. The vampire bites you! * * * LOW HITPOINT WARNING * * * The vampire draws strength from your injuries! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (26% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the vampire but does no damage. The vampire misses you. The vampire bites you! You die... ..# #............#.#######..... #### #......###...#.#.....'..... ...# #......# ##..#.#.#####..รท.. ...# #......# #..#.#.#####..... ...# #......# #..#.#........##. ...# ######## #..#.#..####..### ...# ##......#.....# # ...# #########.#.##.#.###.### ...# ......V@....(..#.# #.... #### .#########..####.# ##### ####### #..# #.####### ......# #..####........ #####.# ##>...######### #.# #########.# #.# ..........# #.# ###########.### #.# #....# #<# You could see a vampire. Vanquished Creatures A water moccasin (D:6) An ice beast (D:5) A sky beast (D:5) An ogre (D:5) A water moccasin zombie (D:5) 2 hounds A bullfrog zombie (D:5) 2 orc priests A centaur skeleton (D:6) 4 bullfrog skeletons 2 orc wizards 6 iguanas 7 gnolls 9 adders An ufetubus (D:5) 4 worms 5 dart slugs 13 orcs 4 endoplasms 4 goblins 3 hobgoblins 4 jackals 9 kobolds 5 quokkas 5 ball pythons 3 bats 5 frilled lizards A rat (D:3) 105 creatures vanquished. Vanquished Creatures (others) A human (D:6) 1 creature vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 369 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 372 | D:1 | Learned a level 2 spell: Searing Ray 880 | D:1 | Found a faded altar of an unknown god. 904 | D:1 | Reached skill level 1 in Fighting 1368 | D:2 | Reached XP level 3. HP: 23/23 MP: 2/6 1749 | D:2 | Reached XP level 4. HP: 28/28 MP: 2/7 1754 | D:2 | Learned a level 4 spell: Fulminant Prism 2945 | D:3 | Reached XP level 5. HP: 23/34 MP: 0/9 3060 | D:3 | Found Inoenuymm's Assorted Antiques. 3069 | D:3 | Bought a murky golden potion for 21 gold pieces 3069 | D:3 | Bought a murky golden potion for 21 gold pieces 3069 | D:3 | Bought a fuming inky potion for 21 gold pieces 3069 | D:3 | Bought a scroll labelled BAIFOU ROANU for 24 gold pieces 3585 | D:3 | Found a glowing silver altar of Zin. 3587 | D:3 | Found an iron altar of Okawaru. 3605 | D:3 | Found a blossoming altar of Fedhas. 3605 | D:3 | Found a snail-covered altar of Cheibriados. 3607 | D:3 | Found a hazy altar of Hepliaklqana. 3607 | D:3 | Found a glowing golden altar of the Shining One. 3608 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3764 | D:3 | Found a shadowy altar of Dithmenos. 3800 | D:3 | Bought a scroll labelled IJOUSI KYIGG for 24 gold pieces 3863 | D:4 | Reached skill level 5 in Conjurations 3865 | D:4 | Reached XP level 6. HP: 41/41 MP: 2/11 4167 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4361 | D:4 | Noticed an orc warrior 5035 | D:4 | Reached XP level 7. HP: 46/46 MP: 9/12 5043 | D:4 | Identified the +9 spear of Extinguishment {drain, rN+ Str+4 | Int+2 SInv} 6076 | D:3 | Bought a scroll labelled XIT VEGGAFARAG for 24 gold pieces 6134 | D:5 | Entered Level 5 of the Dungeon 6468 | D:5 | Identified the +1 spear of the Slicing Big Fish {drain, | rCorr Str+4} 7564 | D:5 | Reached skill level 6 in Conjurations 7789 | D:5 | Reached XP level 8. HP: 37/54 MP: 6/15 8070 | D:5 | Found a white marble altar of Elyvilon. 8726 | D:6 | Reached skill level 5 in Fighting 8726 | D:6 | Reached skill level 5 in Spellcasting 9171 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 9492 | D:6 | Noticed a vampire 9505 | D:6 | Mangled by a vampire Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_loops_ring D:3: layout_basic, grunt_temple_overflow_open, lemuel_crystal_altar, serial_shops, nicolae_shop_crystal D:4: layout_loops_ring, minmay_checkerbox D:5: layout_rooms, general_overflow_altar D:6: layout_basic, tgw_kikubaaqudgha, minmay_misc_feat_roman, chequers_arboretum, interstate_on_off Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 | 5.0 Spellcasting | 3 4 5 | 5.1 Conjurations | 5 6 | 6.5 Dodging | 3 4 | 4.1 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | 10 | 3 || 20 Constrict | 2 | 1 | || 3 Tentacles | 1 | | || 1 Cast: Magic Dart | 23 | 46 | 1 || 70 Searing Ray | 5 | 23 | 37 || 65 Iskenderun's Myst | | | 1 || 1 Use: Potion | | | 5 || 5 Scroll | | | 5 || 5 Armor: Skin | | 1 | 1 || 2 Dodge: Dodged | 6 | 16 | 38 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9511 | 9224 | 287 | 2812 | 5544 | 6 | 1585.2 | Dungeon | 9511 | 9224 | 287 | 2812 | 5544 | 6 | 1585.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2515 daAuts D:1: 1657 daAuts D:3: 1551 daAuts D:6: 1322 daAuts D:5: 1246 daAuts D:2: 1218 daAuts