Dungeon Crawl Stone Soup version 0.27-a0-1060-gcb85b5eba1 (webtiles) character file. Game seed: 3542490825598803038 6 Zeld the Conjurer (level 1, -1/12 HPs) Began as an Octopode Conjurer on Apr 21, 2021. Slain by a kobold ... wielding a +0 dagger (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (1139 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1139, Time: 00:00:55 Health: -1/12 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 1/3 EV: 13 Int: 20 God: Gold: 42 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Scrolls a - 3 scrolls of identify {unknown} b - a scroll of immolation {unknown} Skills: * Level 0.4 Fighting + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.1 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold hits the plant with a +0 dagger. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is severely wounded. A nearby plant withers and dies. The kobold throws a stone. The stone hits you. The frilled lizard bites you. Your magical contamination has completely faded away. You miss the frilled lizard. Your grab misses the frilled lizard. The kobold closely misses you. The frilled lizard bites you. You miss the frilled lizard. Your grab misses the frilled lizard. The kobold closely misses you. The frilled lizard barely misses you. You miss the frilled lizard. Your grab misses the frilled lizard. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you but does no damage. You closely miss the frilled lizard. You grab the frilled lizard. Your squeeze misses the frilled lizard. You constrict the frilled lizard, but do no damage. The kobold splashes around in the water. The frilled lizard barely misses you. You barely miss the frilled lizard. You constrict the frilled lizard. The kobold hits you but does no damage. The frilled lizard unfolds its giant frill. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You barely miss the frilled lizard. The frilled lizard is heavily wounded. You constrict the frilled lizard. You kill the frilled lizard! The kobold hits you with a +0 dagger. You die... ≈P......##..... ♣≈♣P≈....?....... ≈♣≈≈≈PP........ # ♣≈♣≈≈≈P......#######.# PPP≈≈≈PP.....#.......# P≈PP♣≈P≈..........##### .≈..≈≈PP.............<# ..#P≈≈K≈..........##### ....P≈P@................ ....P≈♣≈†............... ....P≈≈P................ ....PP≈≈.........##..... .....P...........# ..... .................# ..... ......########...# ..... ..... #...# ..... #...# You could see a kobold. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A frilled lizard (D:2) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Vanquished Creatures (others) 3 plants (D:2) 3 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 184 | D:1 | Found Riaf's Assorted Antiques. 1139 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_corners, serial_shops, nicolae_shop_overgrown_old_shop D:2: layout_basic, ebering_ecumenical_altar_box, serial_bayou_lagoon_a Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 2 Cast: Magic Dart || 14 Armor: Skin || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1139 | 1011 | 128 | 0 | 939 | 2 | 569.5 | Dungeon | 1139 | 1011 | 128 | 0 | 939 | 2 | 569.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1076 daAuts D:2: 63 daAuts