Dungeon Crawl Stone Soup version 0.27-a0-1060-gcb85b5eba1 (webtiles) character file. Game seed: 10691619244510171617 33 Zeld the Conjurer (level 3, 0/23 HPs) Began as an Octopode Conjurer on Apr 21, 2021. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (1844 turns). Zeld the Conjurer (Octopode Conjurer) Turns: 1844, Time: 00:02:59 Health: 0/23 AC: 1 Str: 6 XL: 3 Next: 29% Magic: 1/6 EV: 13 Int: 21 God: Gold: 81 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Scrolls c - a scroll of identify {unknown} Potions a - 2 potions of curing {unknown} b - a potion of heal wounds {unknown} d - a potion of berserk rage {unknown} Skills: * Level 1.2 Fighting + Level 2.1 Dodging - Level 2.6 Stealth * Level 2.4 Spellcasting * Level 4.2 Conjurations + Level 0.8 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 4% N/A 14% 1 Pain Necr 8% 1d4 14% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Vampiric Draining Necr 1% 2d6 38% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Animate Dead Necr 1% N/A 80% 4 Agony Necr 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History (Press . to maintain the ray.) A quokka comes into view. The searing ray hits the bat! You kill the bat! The kobold throws a stone. The stone hits you but does no damage. The kobold hits you with a +0 dagger. You tentacle-slap the kobold. You kill the kobold! Things that are here: a +0 dagger; 5 stones The quokka bites you. You closely miss the quokka. Your grab misses the quokka. The quokka bites you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka bites you. You barely miss the quokka. Your grab misses the quokka. The quokka barely misses you. You closely miss the quokka. Your grab misses the quokka. The quokka closely misses you. The quokka bites you. The worm bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. The quokka closely misses you. Unknown command. You tentacle-slap the quokka but do no damage. You grab the quokka. You constrict the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is moderately wounded. You constrict the quokka, but do no damage. The quokka barely misses you. You tentacle-slap the quokka but do no damage. The quokka is moderately wounded. You constrict the quokka. The quokka bites you. You die... # #.......#####..#.. #. ###....##.# #.###. #..##.....###.# #).#.. #)...†........# #....# #..##.#.#####.# #.#.## ###..##.#.## ##.. ...#.# ......[)...#...#. ##.##.# ###.....rw...#. . #. #.# ##.##>#@.#...# #. ..# #. #.#........ .. ### # .....#...#. .....#.#### .#.....## ........ #........ ......... You could see a worm and a quokka. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 endoplasms (D:1) A giant cockroach (D:2) 2 goblins (D:2) 3 hobgoblins 2 kobolds A quokka (D:1) 2 ball pythons (D:1) 2 bats A frilled lizard (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Noticed a spriggan 2 | D:1 | Noticed a vine stalker 4 | D:1 | Noticed a tengu 4 | D:1 | Noticed a troll 6 | D:1 | Noticed a gargoyle 6 | D:1 | Noticed a naga 8 | D:1 | Noticed a dwarf 8 | D:1 | Noticed a demigod 10 | D:1 | Noticed a merfolk 10 | D:1 | Noticed a felid 12 | D:1 | Noticed an octopode 12 | D:1 | Noticed an ogre 14 | D:1 | Noticed a ghoul 16 | D:1 | Noticed a human 16 | D:1 | Noticed a minotaur 18 | D:1 | Noticed a demonspawn 18 | D:1 | Noticed a vampire 20 | D:1 | Noticed an elf 20 | D:1 | Noticed a draconian 22 | D:1 | Noticed a formicid 22 | D:1 | Noticed a centaur 24 | D:1 | Noticed a palentonga 26 | D:1 | Noticed a barachi 657 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 660 | D:1 | Learned a level 2 spell: Searing Ray 1274 | D:2 | Reached skill level 1 in Fighting 1286 | D:2 | Reached XP level 3. HP: 23/23 MP: 0/6 1844 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic D:2: layout_loops_ring, basic_altar, palyth_stone_intersect, kennysheep_generic_room_3 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.2 Evocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 12 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 23 Searing Ray || 8 Armor: Skin || 1 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1843 | 1801 | 42 | 358 | 1261 | 2 | 921.5 | Dungeon | 1843 | 1801 | 42 | 358 | 1261 | 2 | 921.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1223 daAuts D:2: 620 daAuts